From 2a1575f0dd35ad089de454588b19b8504d13acb4 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Fri, 27 Nov 2020 10:44:10 +0800
Subject: [PATCH] buff初始化不算新手关,新手关不会出现buff

---
 Assets/Scripts/Guide/GuidePanel.cs |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/Assets/Scripts/Guide/GuidePanel.cs b/Assets/Scripts/Guide/GuidePanel.cs
index a94d42a..7d770e5 100644
--- a/Assets/Scripts/Guide/GuidePanel.cs
+++ b/Assets/Scripts/Guide/GuidePanel.cs
@@ -52,7 +52,7 @@
     RectTransform dragHandImg;//拖动标识手指
 
     Button skillBtn;//
-    Vector2 skillBtnPos = new Vector2(459, 280);
+    Vector2 skillBtnPos = new Vector2(455, -150);
 
     private Image warningImg;//大波敌人来袭提示
     /// <summary>
@@ -76,7 +76,7 @@
 
         backgroundImg = transform.Find("Button").GetComponent<Image>();
 
-        skillBtn = GameObject.Find("UICamera/BottomCanvas/Panel/Energy/FireSkillBtn").GetComponent<Button>();
+        skillBtn = GameObject.Find("UICamera/BottomCanvas/Panel/Energy/FireSkillBg/SkillBtn").GetComponent<Button>();
         skillBtn.interactable = false;
         towerBuyBtn = GameObject.Find("UICamera/BottomCanvas/Panel/TowerBuyBtn");
         RectTransform tmpTs = towerBuyBtn.GetComponent<RectTransform>();
@@ -581,7 +581,7 @@
         {
             image_Rim_Rect.anchoredPosition = towerBuyBtnPos - tmpOffect;
         }
-        else if (target.gameObject.name == "FireSkillBtn")
+        else if (target.gameObject.name == "SkillBtn")
         {
             image_Rim_Rect.anchoredPosition = skillBtnPos - tmpOffect;
         }
@@ -621,7 +621,7 @@
         {
             image_Rim_Rect.anchoredPosition = towerBuyBtnPos - tmpOffect;
         }
-        else if (target.gameObject.name == "FireSkillBtn")
+        else if (target.gameObject.name == "SkillBtn")
         {
             image_Rim_Rect.anchoredPosition = skillBtnPos - tmpOffect;
         }
@@ -682,7 +682,7 @@
         {
             maskObj.InitForCamera(target, towerBuyBtnPos, x, y);
         }
-        else if (target.gameObject.name == "FireSkillBtn")
+        else if (target.gameObject.name == "SkillBtn")
         {
             maskObj.InitForCamera(target, skillBtnPos, x, y);
         }

--
Gitblit v1.9.1