From 2ae9edd5bfd8b8baabb8cd995485f9ade4faebc9 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Wed, 04 Nov 2020 20:22:50 +0800
Subject: [PATCH] 增加音效

---
 Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs |   11 ++++++++++-
 1 files changed, 10 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
index 412cfb7..7f8f1d1 100644
--- a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
+++ b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
@@ -154,6 +154,9 @@
             m_GameUI.TryMoveGhost(pointer, false);
 
             this.isInDragState = true;
+            AudioSourceManager.Ins.Play(AudioEnum.DragTower);
+
+            //Debug.Log("开始拖拽");
         }
 
         protected override void OnDrag(PointerActionInfo pointer)
@@ -168,9 +171,15 @@
         {
             // EndDrag 只能放置相关的GhostTower.
             if (this.isInDragState)
-                m_GameUI.onEndTowerDrag(pointer);
+            {
+                AudioSourceManager.Ins.Play(AudioEnum.PutTower);
+            }
+            m_GameUI.onEndTowerDrag(pointer);
 
             this.isInDragState = false;
+
+            //Debug.Log("结束拖拽");
+
         }
 
         /// <summary>

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