From 2ae9edd5bfd8b8baabb8cd995485f9ade4faebc9 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Wed, 04 Nov 2020 20:22:50 +0800 Subject: [PATCH] 增加音效 --- Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs | 11 ++++++++++- 1 files changed, 10 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs index 412cfb7..7f8f1d1 100644 --- a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs +++ b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs @@ -154,6 +154,9 @@ m_GameUI.TryMoveGhost(pointer, false); this.isInDragState = true; + AudioSourceManager.Ins.Play(AudioEnum.DragTower); + + //Debug.Log("开始拖拽"); } protected override void OnDrag(PointerActionInfo pointer) @@ -168,9 +171,15 @@ { // EndDrag 只能放置相关的GhostTower. if (this.isInDragState) - m_GameUI.onEndTowerDrag(pointer); + { + AudioSourceManager.Ins.Play(AudioEnum.PutTower); + } + m_GameUI.onEndTowerDrag(pointer); this.isInDragState = false; + + //Debug.Log("结束拖拽"); + } /// <summary> -- Gitblit v1.9.1