From 2ef9a95def81f3f47f302c86a5709140a6f39ce6 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Wed, 18 Nov 2020 12:28:51 +0800
Subject: [PATCH] 新增buff验证测试

---
 Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs |   80 +++++++++++++++++++++++++++------------
 1 files changed, 55 insertions(+), 25 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
index 0050dc6..5df7cac 100644
--- a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
+++ b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -19,7 +19,7 @@
 
     public TextMeshProUGUI timeTextNew = null;
 
-    public TextMeshProUGUI timeStatic = null;
+    //public TextMeshProUGUI timeStatic = null;
 
     /// <summary>
     /// 结算界面
@@ -49,50 +49,79 @@
 
     public bool beginSkillStep = false;
 
+    public GameObject darkGroundImg;
+
     // Start is called before the first frame update
     void Start()
     {
         InitSDK();
 
+        bGameStart = false;
+        bFirstLoaded = false;
+        //darkGroundImg = transform.Find("Image_DarkGround").gameObject;
+        darkGroundImg.SetActive(false);
         bVibrate = new bool[4];
         bVibrate[0] = bVibrate[1] = bVibrate[2] = bVibrate[3] = false;
 
-        if (timeStatic)
-            timeStatic.gameObject.SetActive(false);
         EndlessBuffSelect.instance.HideBuffUI();
-        EndlessSettlement settlement = SettlementUI.transform.GetChild(0).GetComponent<EndlessSettlement>();
+        EndlessSettlement settlement = SettlementUI.transform.Find("BgMask").GetComponent<EndlessSettlement>();
         settlement.Init();
         SettlementUI.SetActive(false);
         EndlessMaskUI.instance.Hide();
         EndlessBossHPManager.instance.HideHP();
+        EndlessScoreManager.instance.HideScore();
 
         //查询是否已经做过了新手引导
         int guide = PlayerPrefs.GetInt("GemBattleGuide");
         GameConfig.IsNewbie = guide == 0;
-
+        //GameConfig.IsNewbie = false;
         if (GameConfig.IsNewbie)
         {
             Debug.Log("开始新手引导");
             Pause();
-            uiStartMssk.gameObject.SetActive(false);
+            HideUIMask();
             countDownTextNew.text = "";
             countDownTextNew.gameObject.SetActive(false);
 
-            Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), this.transform);
+            Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), transform.Find("Panel"));
             AddGuideEvent();
         }
 
         GameConfig.EndlessOpenAttackTowerCount = 0;
         GameConfig.EndlessBuyTowerCount = 0;
         GameConfig.EndlessPortUseSkillTowerCount = 0;
+
+        AudioSourceManager.Ins.Play(AudioEnum.BGM2);
     }
 
+    /// <summary>
+    /// 拖拽时候黑色背景
+    /// </summary>
+    /// <param name="isOn"></param>
+    public void SetDarkGround(bool isOn)
+    {
+        if (darkGroundImg.activeSelf != isOn)
+            darkGroundImg.SetActive(isOn);
+    }
     private void InitSDK()
     {
         if (TDAA_SDKManager.Ins == null)
             gameObject.AddComponent<TDAA_SDKManager>();
         TDAA_SDKManager.Ins.ArriveBattle();//埋点
         TDAA_SDKManager.Ins.Statistics(4);//埋点
+
+        if (AudioSourceManager.Ins == null)
+            gameObject.AddComponent<AudioSourceManager>();
+    }
+
+    public void ShowUIMask()
+    {
+        uiStartMssk.gameObject.SetActive(true);
+    }
+
+    public void HideUIMask()
+    {
+        uiStartMssk.gameObject.SetActive(false);
     }
 
     /// <summary>
@@ -108,24 +137,9 @@
         EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateSecondWave, CreateSecondWave);
         EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillRelease, SkillRelease);
         EventCenter.Ins.Add((int)KTGMGemClient.EventType.GuideFinish, NewbieGuideEnd);
-    }
 
-    private void RemoveGuideEvent()
-    {
-        EventCenter.Ins.Remove((int)KTGMGemClient.EventType.CreateFireLv2, CreateFireLv2);
-        EventCenter.Ins.Remove((int)KTGMGemClient.EventType.CreateFirstWave, CreateFirstWave);
-        EventCenter.Ins.Remove((int)KTGMGemClient.EventType.RestartWave, RestartWave);
-        EventCenter.Ins.Remove<int>((int)KTGMGemClient.EventType.AddGold, AddGold);
-        EventCenter.Ins.Remove((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1);
-        EventCenter.Ins.Remove((int)KTGMGemClient.EventType.CreateSecondWave, CreateSecondWave);
-        EventCenter.Ins.Remove((int)KTGMGemClient.EventType.SkillRelease, SkillRelease);
-        EventCenter.Ins.Remove((int)KTGMGemClient.EventType.GuideFinish, NewbieGuideEnd);
-    }
-
-    protected override void OnDestroy()
-    {
-        base.OnDestroy();
-        RemoveGuideEvent();
+        EventCenter.Ins.Add<Vector3>((int)KTGMGemClient.EventType.PlayAppearEffect, GuidePlayAppearEffect);
+        EventCenter.Ins.Add<Vector3>((int)KTGMGemClient.EventType.GuidePlayUpgradeEffect, GuidePlayUpgradeEffect);
     }
 
     /// <summary>
@@ -173,6 +187,22 @@
     private void AddGold(int gold)
     {
         EndlessLevelManager.instance.Currency.AddCurrency(gold);
+    }
+
+    /// <summary>
+    /// 新手引导生成特效
+    /// </summary>
+    private void GuidePlayAppearEffect(Vector3 worldPos)
+    {
+        EndlessGameUI.instance.PlayAppearEffectGuide(worldPos);
+    }
+
+    /// <summary>
+    /// 新手引导合成特效
+    /// </summary>
+    private void GuidePlayUpgradeEffect(Vector3 worldPos)
+    {
+        EndlessGameUI.instance.GuidePlayUpgradeEffect(worldPos);
     }
 
     /// <summary>
@@ -341,7 +371,7 @@
                 // 开启游戏,且隐藏中间的数字.
                 if (secToDo <= 0)
                 {
-                    uiStartMssk.gameObject.SetActive(false);
+                    HideUIMask();
                     countDownTextNew.text = "";
                     countDownTextNew.gameObject.SetActive(false);
                     bGameStart = true;

--
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