From 3003f82f9195323d66ace5bed85f380c4af7115e Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Thu, 19 Nov 2020 10:28:35 +0800 Subject: [PATCH] 对象池初始不创建一堆上去 --- Assets/Resources/Prefabs/Endless/AgentDeathEffect.prefab | 64 ++++++++++++++++---------------- 1 files changed, 32 insertions(+), 32 deletions(-) diff --git a/Assets/Resources/Prefabs/Endless/AgentDeathEffect.prefab b/Assets/Resources/Prefabs/Endless/AgentDeathEffect.prefab index ee401ab..e246840 100644 --- a/Assets/Resources/Prefabs/Endless/AgentDeathEffect.prefab +++ b/Assets/Resources/Prefabs/Endless/AgentDeathEffect.prefab @@ -11,8 +11,6 @@ - component: {fileID: 5554783365403320889} - component: {fileID: 5535015146849231828} - component: {fileID: 4559142331373302512} - - component: {fileID: 879745767156680787} - - component: {fileID: 3700188618352813409} m_Layer: 0 m_Name: 03 m_TagString: Untagged @@ -4785,35 +4783,6 @@ m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 ---- !u!114 &879745767156680787 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 779861612348838021} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 59d007c1fe5e41c1888e4af3392f8676, type: 3} - m_Name: - m_EditorClassIdentifier: - initialPoolCapacity: 10 ---- !u!114 &3700188618352813409 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 779861612348838021} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 2952db25fdd244f4a9981e4350b798e2, type: 3} - m_Name: - m_EditorClassIdentifier: - time: 3 - death: - m_PersistentCalls: - m_Calls: [] --- !u!1 &1860277272927182601 GameObject: m_ObjectHideFlags: 0 @@ -4823,8 +4792,10 @@ serializedVersion: 6 m_Component: - component: {fileID: 7259915441463666865} + - component: {fileID: 955332214761445148} + - component: {fileID: 5343315004807943402} m_Layer: 0 - m_Name: Effect_Guai_SiWang 1 + m_Name: AgentDeathEffect m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -4845,6 +4816,35 @@ m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &955332214761445148 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860277272927182601} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 59d007c1fe5e41c1888e4af3392f8676, type: 3} + m_Name: + m_EditorClassIdentifier: + initialPoolCapacity: 0 +--- !u!114 &5343315004807943402 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860277272927182601} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2952db25fdd244f4a9981e4350b798e2, type: 3} + m_Name: + m_EditorClassIdentifier: + time: 3 + death: + m_PersistentCalls: + m_Calls: [] --- !u!1 &5438711691819819407 GameObject: m_ObjectHideFlags: 0 -- Gitblit v1.9.1