From 3003f82f9195323d66ace5bed85f380c4af7115e Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Thu, 19 Nov 2020 10:28:35 +0800
Subject: [PATCH] 对象池初始不创建一堆上去

---
 Assets/Resources/Prefabs/Endless/AgentDeathEffect.prefab |   64 ++++++++++++++++----------------
 1 files changed, 32 insertions(+), 32 deletions(-)

diff --git a/Assets/Resources/Prefabs/Endless/AgentDeathEffect.prefab b/Assets/Resources/Prefabs/Endless/AgentDeathEffect.prefab
index ee401ab..e246840 100644
--- a/Assets/Resources/Prefabs/Endless/AgentDeathEffect.prefab
+++ b/Assets/Resources/Prefabs/Endless/AgentDeathEffect.prefab
@@ -11,8 +11,6 @@
   - component: {fileID: 5554783365403320889}
   - component: {fileID: 5535015146849231828}
   - component: {fileID: 4559142331373302512}
-  - component: {fileID: 879745767156680787}
-  - component: {fileID: 3700188618352813409}
   m_Layer: 0
   m_Name: 03
   m_TagString: Untagged
@@ -4785,35 +4783,6 @@
   m_Mesh2: {fileID: 0}
   m_Mesh3: {fileID: 0}
   m_MaskInteraction: 0
---- !u!114 &879745767156680787
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 779861612348838021}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 59d007c1fe5e41c1888e4af3392f8676, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  initialPoolCapacity: 10
---- !u!114 &3700188618352813409
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 779861612348838021}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: 2952db25fdd244f4a9981e4350b798e2, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  time: 3
-  death:
-    m_PersistentCalls:
-      m_Calls: []
 --- !u!1 &1860277272927182601
 GameObject:
   m_ObjectHideFlags: 0
@@ -4823,8 +4792,10 @@
   serializedVersion: 6
   m_Component:
   - component: {fileID: 7259915441463666865}
+  - component: {fileID: 955332214761445148}
+  - component: {fileID: 5343315004807943402}
   m_Layer: 0
-  m_Name: Effect_Guai_SiWang 1
+  m_Name: AgentDeathEffect
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -4845,6 +4816,35 @@
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &955332214761445148
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1860277272927182601}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 59d007c1fe5e41c1888e4af3392f8676, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  initialPoolCapacity: 0
+--- !u!114 &5343315004807943402
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1860277272927182601}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 2952db25fdd244f4a9981e4350b798e2, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  time: 3
+  death:
+    m_PersistentCalls:
+      m_Calls: []
 --- !u!1 &5438711691819819407
 GameObject:
   m_ObjectHideFlags: 0

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