From 31f0c1761b37dfd47408a93df9ed18468b50ef40 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 11 Dec 2020 20:17:08 +0800 Subject: [PATCH] 再来一局 --- Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs | 23 +++++++++++++++++------ 1 files changed, 17 insertions(+), 6 deletions(-) diff --git a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs index 4a574c7..9d7168b 100644 --- a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs +++ b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs @@ -27,6 +27,12 @@ [SerializeField] private Sprite nextSprite; + [SerializeField] + private Image bg; + + [SerializeField] + private GameObject other; + // Start is called before the first frame update void Start() { @@ -35,14 +41,12 @@ isLogining = false; - repairBtn = transform.Find("Panel/RepairBtn").GetComponent<Button>(); - noticeBtn = transform.Find("Panel/NoticeBtn").GetComponent<Button>(); + repairBtn = transform.Find("Panel/Other/RepairBtn").GetComponent<Button>(); startBtn = transform.Find("Panel/StartBtn").GetComponent<Button>(); - versionTxt = transform.Find("Panel/Version").GetComponent<Text>(); - resVersion = transform.Find("Panel/ResVersion").GetComponent<Text>(); + versionTxt = transform.Find("Panel/Other/Version").GetComponent<Text>(); - progressSlider = transform.Find("Panel/Progress").GetComponent<Slider>(); + progressSlider = transform.Find("Panel/Other/Progress").GetComponent<Slider>(); progressSlider.value = 0; progressSlider.gameObject.SetActive(false); @@ -71,7 +75,7 @@ versionTxt.text = "版本号:" + Application.version; //resVersion.text 暂时没有使用 - transform.Find("Panel/PlayerID").GetComponent<Text>().text = "玩家ID:" + imei0; + transform.Find("Panel/Other/PlayerID").GetComponent<Text>().text = "玩家ID:" + imei0; if (GameConfig.isFirstStart) @@ -98,6 +102,13 @@ Image img = startBtn.transform.GetChild(0).GetComponent<Image>(); img.sprite = Resources.Load<Sprite>($"UI/Loading/{resId}"); img.SetNativeSize(); + + if (GameConfig.GameCompletedCount > 0) + { + other.SetActive(false); + bg.sprite = nextSprite; + bg.SetNativeSize(); + } } /// <summary> -- Gitblit v1.9.1