From 392f839c8ddff781479e3383d9b1fd99c8ed663c Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Thu, 26 Nov 2020 11:50:02 +0800 Subject: [PATCH] 沒有配金幣掉落,然後掉落10金幣bug 過了新手還走新手關的bug --- Assets/Scripts/Guide/ImageFire2.cs | 15 +++++++++++++-- 1 files changed, 13 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Guide/ImageFire2.cs b/Assets/Scripts/Guide/ImageFire2.cs index cf8a16b..ec6fd4b 100644 --- a/Assets/Scripts/Guide/ImageFire2.cs +++ b/Assets/Scripts/Guide/ImageFire2.cs @@ -24,6 +24,7 @@ public void OnDrag(PointerEventData eventData) { RectTransformUtility.ScreenPointToWorldPointInRectangle(rectTransform, eventData.position, eventData.enterEventCamera, out dragPos); + //dragPos.z = 0; rectTransform.position = dragPos; } @@ -54,9 +55,19 @@ Vector2 pos; RectTransform rectTransform; - // Start is called before the first frame update - void Start() + //Vector3 startP; + public Vector2 GetStartP { + get + { + return pos; + } + } + // Start is called before the first frame update + private void Awake() + { + //startP = transform.position; + //imageFire1 = transform.parent.Find("Image_Fire1").GetComponent<ImageFire1>(); tmpImage = GetComponent<Image>(); rectTransform = GetComponent<RectTransform>(); -- Gitblit v1.9.1