From 40b918d5189a154bc0ff31627e69867742934720 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Tue, 17 Nov 2020 21:10:05 +0800
Subject: [PATCH] buff补充

---
 Assets/Scripts/Enum/EndlessBuffEffectType.cs |   24 +++++++++++++++++++++---
 1 files changed, 21 insertions(+), 3 deletions(-)

diff --git a/Assets/Scripts/Enum/EndlessBuffEffectType.cs b/Assets/Scripts/Enum/EndlessBuffEffectType.cs
index af43c58..5302242 100644
--- a/Assets/Scripts/Enum/EndlessBuffEffectType.cs
+++ b/Assets/Scripts/Enum/EndlessBuffEffectType.cs
@@ -8,12 +8,30 @@
     public enum EndlessBuffEffectType
     {
         // 宝石攻击力增加 公式:宝石攻击力 = 养成攻击力 * (1 + 增加百分比radio) + 固定数值add
-        Attack = 1,
+        AttackAdd = 1,
 
         // 金币增加
-        Gold,
+        GoldAdd,
 
         // 下一个波次开始随机获得一个宝石
-        ObtainTower
+        ObtainTower,
+
+        // 塔的普通攻击时间CD减少 (ms)
+        DecreaseTowerAttackCD,
+
+        // 暴击概率增加(千分比)
+        CritProbabilityAdd,
+
+        // 暴击伤害增加 暴击时 伤害 = 最终伤害 * (1 + crit_dmg / 1000)
+        CritDamageAdd,
+
+        // 暴击子弹数量变化(木精灵独有)
+        CritBulletAdd,
+
+        // 减速比例改变(水精灵独有)
+        SlowDown,
+
+        // 攻击速度增加
+        FireRateAdd
     }
 }
\ No newline at end of file

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