From 40b918d5189a154bc0ff31627e69867742934720 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Tue, 17 Nov 2020 21:10:05 +0800 Subject: [PATCH] buff补充 --- Assets/Scripts/Enum/EndlessBuffEffectType.cs | 24 +++++++++++++++++++++--- 1 files changed, 21 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/Enum/EndlessBuffEffectType.cs b/Assets/Scripts/Enum/EndlessBuffEffectType.cs index af43c58..5302242 100644 --- a/Assets/Scripts/Enum/EndlessBuffEffectType.cs +++ b/Assets/Scripts/Enum/EndlessBuffEffectType.cs @@ -8,12 +8,30 @@ public enum EndlessBuffEffectType { // 宝石攻击力增加 公式:宝石攻击力 = 养成攻击力 * (1 + 增加百分比radio) + 固定数值add - Attack = 1, + AttackAdd = 1, // 金币增加 - Gold, + GoldAdd, // 下一个波次开始随机获得一个宝石 - ObtainTower + ObtainTower, + + // 塔的普通攻击时间CD减少 (ms) + DecreaseTowerAttackCD, + + // 暴击概率增加(千分比) + CritProbabilityAdd, + + // 暴击伤害增加 暴击时 伤害 = 最终伤害 * (1 + crit_dmg / 1000) + CritDamageAdd, + + // 暴击子弹数量变化(木精灵独有) + CritBulletAdd, + + // 减速比例改变(水精灵独有) + SlowDown, + + // 攻击速度增加 + FireRateAdd } } \ No newline at end of file -- Gitblit v1.9.1