From 4a083f2f3d8baf1c2630b3717d62904edcc8e24a Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Sat, 14 Nov 2020 10:32:27 +0800
Subject: [PATCH] 修改小怪,精灵塔改成2D Sprite

---
 Assets/Prefabs/Towers/Water/CopyCatGhost.prefab |   98 ++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 97 insertions(+), 1 deletions(-)

diff --git a/Assets/Prefabs/Towers/Water/CopyCatGhost.prefab b/Assets/Prefabs/Towers/Water/CopyCatGhost.prefab
index 24e598f..4624bc8 100644
--- a/Assets/Prefabs/Towers/Water/CopyCatGhost.prefab
+++ b/Assets/Prefabs/Towers/Water/CopyCatGhost.prefab
@@ -134,6 +134,7 @@
   - {fileID: 4685074978469290}
   - {fileID: 4311262752186836}
   - {fileID: 3612191030180932262}
+  - {fileID: 4572042178740371614}
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -288,6 +289,101 @@
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
   m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!1 &6385276672430766893
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 4572042178740371614}
+  - component: {fileID: 8735797494109920784}
+  - component: {fileID: 3715539526976483504}
+  m_Layer: 0
+  m_Name: Body
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &4572042178740371614
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6385276672430766893}
+  m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
+  m_LocalPosition: {x: 0, y: 0.5, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 4297149115419984}
+  m_RootOrder: 3
+  m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
+--- !u!212 &8735797494109920784
+SpriteRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6385276672430766893}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 0
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: e1de2e46a70adb34b9fc81ae00f5557e, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 1.35, y: 1.35}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
+--- !u!114 &3715539526976483504
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 6385276672430766893}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 70719dcea2b0be54580a41e62debeab1, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
 --- !u!1 &7024398184089023210
 GameObject:
   m_ObjectHideFlags: 0
@@ -306,7 +402,7 @@
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &3612191030180932262
 Transform:
   m_ObjectHideFlags: 0

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