From 4a083f2f3d8baf1c2630b3717d62904edcc8e24a Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Sat, 14 Nov 2020 10:32:27 +0800
Subject: [PATCH] 修改小怪,精灵塔改成2D Sprite

---
 Assets/Prefabs/Towers/WoodTower/BlinkTowerGhost.prefab |   99 +++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 98 insertions(+), 1 deletions(-)

diff --git a/Assets/Prefabs/Towers/WoodTower/BlinkTowerGhost.prefab b/Assets/Prefabs/Towers/WoodTower/BlinkTowerGhost.prefab
index 5a0d1fe..d70f6eb 100644
--- a/Assets/Prefabs/Towers/WoodTower/BlinkTowerGhost.prefab
+++ b/Assets/Prefabs/Towers/WoodTower/BlinkTowerGhost.prefab
@@ -134,6 +134,7 @@
   - {fileID: 4685074978469290}
   - {fileID: 4311262752186836}
   - {fileID: 3612191030180932262}
+  - {fileID: 8720660836564618256}
   m_Father: {fileID: 0}
   m_RootOrder: 0
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -151,6 +152,7 @@
   m_EditorClassIdentifier: 
   radiusVisualizer: {fileID: 1696264954119898, guid: 037db0977f12f4f92915a74fe6e66d6a,
     type: 3}
+  radiusObject: {fileID: 0}
   radiusVisualizerHeight: 0.02
   dampSpeed: 0.075
   material: {fileID: 2100000, guid: d51a83a7cbd64e64eb18616b863dbe57, type: 2}
@@ -287,6 +289,101 @@
   m_HasTransformHierarchy: 1
   m_AllowConstantClipSamplingOptimization: 1
   m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!1 &568921316117492909
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 8720660836564618256}
+  - component: {fileID: 316481129551519764}
+  - component: {fileID: 6695389077887423771}
+  m_Layer: 0
+  m_Name: Body
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &8720660836564618256
+Transform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 568921316117492909}
+  m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
+  m_LocalPosition: {x: 0, y: 0.5, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 4297149115419984}
+  m_RootOrder: 3
+  m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
+--- !u!212 &316481129551519764
+SpriteRenderer:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 568921316117492909}
+  m_Enabled: 1
+  m_CastShadows: 0
+  m_ReceiveShadows: 0
+  m_DynamicOccludee: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_RayTracingMode: 0
+  m_RayTraceProcedural: 0
+  m_RenderingLayerMask: 1
+  m_RendererPriority: 0
+  m_Materials:
+  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_StaticBatchInfo:
+    firstSubMesh: 0
+    subMeshCount: 0
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_ReceiveGI: 1
+  m_PreserveUVs: 0
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_StitchLightmapSeams: 1
+  m_SelectedEditorRenderState: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingLayer: 0
+  m_SortingOrder: 0
+  m_Sprite: {fileID: 21300000, guid: 21e4d96273eadb74e93861c864e82afa, type: 3}
+  m_Color: {r: 1, g: 1, b: 1, a: 1}
+  m_FlipX: 0
+  m_FlipY: 0
+  m_DrawMode: 0
+  m_Size: {x: 1.35, y: 1.35}
+  m_AdaptiveModeThreshold: 0.5
+  m_SpriteTileMode: 0
+  m_WasSpriteAssigned: 1
+  m_MaskInteraction: 0
+  m_SpriteSortPoint: 0
+--- !u!114 &6695389077887423771
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 568921316117492909}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 70719dcea2b0be54580a41e62debeab1, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
 --- !u!1 &7024398184089023210
 GameObject:
   m_ObjectHideFlags: 0
@@ -305,7 +402,7 @@
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &3612191030180932262
 Transform:
   m_ObjectHideFlags: 0

--
Gitblit v1.9.1