From 515d6439e79793dc903b249cfeb8fc2f217f2e4e Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 11 Nov 2020 18:57:47 +0800 Subject: [PATCH] Merge commit 'f2f4e1e45981bb294a5221ade7b4646cc3e29d35' into master --- Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs | 10 +--------- 1 files changed, 1 insertions(+), 9 deletions(-) diff --git a/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs b/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs index 87cf356..d7aee7a 100644 --- a/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs +++ b/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs @@ -52,18 +52,10 @@ // 非Agent不参与碰撞: var agent = this.gameObject.GetComponent<Agent>(); - if (agent == null) + if (agent == null || agent.isDead) return; BallisticProjectile ballistic = c.gameObject.GetComponent<BallisticProjectile>(); - - if (ballistic.IsHitEnemy) - { - Debug.Log("--------------------- 已发生过碰撞 ---------------------"); - return; - } - - ballistic.IsHitEnemy = true; LazyLoad(); -- Gitblit v1.9.1