From 51e5211590b58df92c4bbdb8974b14f96276690a Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Thu, 19 Nov 2020 12:02:06 +0800
Subject: [PATCH] 全新适配

---
 Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs |   11 ++++++-----
 1 files changed, 6 insertions(+), 5 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs b/Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs
index 0780712..b036506 100644
--- a/Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs
+++ b/Assets/Scripts/TowerDefense/UI/EndlessBuffSelect.cs
@@ -50,9 +50,10 @@
             {
                 IconList[i].Reset();
             }
+
+            AudioSourceManager.Ins?.Play(AudioEnum.BuffAppear);
         }
 
-        
         private void OnDisable()
         {
             if (effectObj != null)
@@ -66,15 +67,13 @@
 
             // 如果已经选择过了,设置一个之前选择的item
             if (SelectedIndex != -1)
-            {
                 IconList[SelectedIndex].SetState(false);
-
-            }
 
             SelectedIndex = index;
             IconList[index].SetState(true);
-            PlayEffect();
+            //PlayEffect();
         }
+
 
         private void PlayEffect()
         {
@@ -109,6 +108,8 @@
 
             int index = SelectedIndex;
 
+            AudioSourceManager.Ins.Play(AudioEnum.UI);
+
             HideBuffUI();
 
             if (BuffSelectCompleted != null)

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