From 54181477c210344b037d88f17dbe2cddc5cbc930 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Wed, 02 Dec 2020 17:54:32 +0800
Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master

---
 Assets/Scripts/Guide/ImageFire2.cs |   18 +++++-------------
 1 files changed, 5 insertions(+), 13 deletions(-)

diff --git a/Assets/Scripts/Guide/ImageFire2.cs b/Assets/Scripts/Guide/ImageFire2.cs
index ec6fd4b..fe07d8d 100644
--- a/Assets/Scripts/Guide/ImageFire2.cs
+++ b/Assets/Scripts/Guide/ImageFire2.cs
@@ -1,18 +1,10 @@
 using UnityEngine;
 using UnityEngine.EventSystems;
 using UnityEngine.UI;
-using KTGMGemClient;
 
-public class ImageFire2 : MonoBehaviour, IDragHandler, IBeginDragHandler, IEndDragHandler
+public class ImageFire2 : GuideImageBase, IDragHandler, IBeginDragHandler, IEndDragHandler
 {
-    bool isDraging;
-    public bool IsDraging
-    {
-        get
-        {
-            return isDraging;
-        }
-    }
+
     public void OnBeginDrag(PointerEventData eventData)
     {
         isDraging = true;
@@ -35,7 +27,7 @@
         {
             //合成宝石
             Debug.Log("合成宝石");
-            imageFire1.Add();
+            //imageFire1.GetComponent<ImageFire1>().Add();
             gameObject.SetActive(false);
         }
         else
@@ -49,7 +41,7 @@
 
     }
 
-    ImageFire1 imageFire1;
+    GameObject imageFire1;
     Image tmpImage;
 
     Vector2 pos;
@@ -74,7 +66,7 @@
         pos = rectTransform.anchoredPosition;
     }
 
-    public void SetTarget(ImageFire1 target)
+    public override void SetTarget(GameObject target)
     {
         imageFire1 = target;
     }

--
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