From 54181477c210344b037d88f17dbe2cddc5cbc930 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 02 Dec 2020 17:54:32 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/Guide/ImageFire2.cs | 18 +++++------------- 1 files changed, 5 insertions(+), 13 deletions(-) diff --git a/Assets/Scripts/Guide/ImageFire2.cs b/Assets/Scripts/Guide/ImageFire2.cs index ec6fd4b..fe07d8d 100644 --- a/Assets/Scripts/Guide/ImageFire2.cs +++ b/Assets/Scripts/Guide/ImageFire2.cs @@ -1,18 +1,10 @@ using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; -using KTGMGemClient; -public class ImageFire2 : MonoBehaviour, IDragHandler, IBeginDragHandler, IEndDragHandler +public class ImageFire2 : GuideImageBase, IDragHandler, IBeginDragHandler, IEndDragHandler { - bool isDraging; - public bool IsDraging - { - get - { - return isDraging; - } - } + public void OnBeginDrag(PointerEventData eventData) { isDraging = true; @@ -35,7 +27,7 @@ { //合成宝石 Debug.Log("合成宝石"); - imageFire1.Add(); + //imageFire1.GetComponent<ImageFire1>().Add(); gameObject.SetActive(false); } else @@ -49,7 +41,7 @@ } - ImageFire1 imageFire1; + GameObject imageFire1; Image tmpImage; Vector2 pos; @@ -74,7 +66,7 @@ pos = rectTransform.anchoredPosition; } - public void SetTarget(ImageFire1 target) + public override void SetTarget(GameObject target) { imageFire1 = target; } -- Gitblit v1.9.1