From 55b63ad316bfed137d49ee212001ca01f8c26cf6 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Wed, 11 Nov 2020 20:31:51 +0800 Subject: [PATCH] 拖拽BUG --- Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs index 652ce44..f67a02f 100644 --- a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs +++ b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs @@ -149,7 +149,6 @@ float currentTimeScale = 1.0f; protected virtual void OnStartDrag(PointerActionInfo pointer) { - EndlessUIStart.instance.SetDarkGround(true); // select towers m_GameUI.TrySelectTower(pointer); // River: 为了开始拖动后可以直接显示GhostTower @@ -157,6 +156,8 @@ if (m_GameUI.HasTower) { + EndlessUIStart.instance.SetDarkGround(true); + Debug.Log("什么时候拖拽的"); this.isInDragState = true; AudioSourceManager.Ins.Play(AudioEnum.DragTower); -- Gitblit v1.9.1