From 56d95fa59a9f6dc12d0fc0723ea449e5b317f994 Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Sat, 26 Dec 2020 14:05:00 +0800
Subject: [PATCH] Merge branch 'master' of http://47.95.218.140:8090/r/GemBattle into master

---
 Assets/Scripts/UI/Main/MainStartUI.cs |   25 ++++++-------------------
 1 files changed, 6 insertions(+), 19 deletions(-)

diff --git a/Assets/Scripts/UI/Main/MainStartUI.cs b/Assets/Scripts/UI/Main/MainStartUI.cs
index 524b114..354fdb1 100644
--- a/Assets/Scripts/UI/Main/MainStartUI.cs
+++ b/Assets/Scripts/UI/Main/MainStartUI.cs
@@ -1,22 +1,16 @@
 using UnityEngine;
 using UnityEngine.UI;
-using DG.Tweening;
+using KTGMGemClient;
 public class MainStartUI : MonoBehaviour
 {
-    private Image errorImage;
     private Button pvpPanel;
-    private Color normal = new Color(1, 1, 1, 1);
-    private Color dis = new Color(1, 1, 1, 0);
 
     // Start is called before the first frame update
     void Start()
     {
         transform.Find("GoToBattleBtn").GetComponent<Button>().onClick.AddListener(OnClickGoToBattleBtn);
         transform.Find("ShowPVPBtn").GetComponent<Button>().onClick.AddListener(OnClickShowPVPBtn);
-        transform.Find("ErrorBtn1").GetComponent<Button>().onClick.AddListener(OnClickErrorBtn);
-        transform.Find("ErrorBtn2").GetComponent<Button>().onClick.AddListener(OnClickErrorBtn);
-        errorImage = transform.Find("ErrorImage").GetComponent<Image>();
-        errorImage.color = dis;
+
         pvpPanel = transform.Find("PVPPanel").GetComponent<Button>();
         pvpPanel.onClick.AddListener(OnClickPVPPanelBtn);
         pvpPanel.gameObject.SetActive(false);
@@ -24,22 +18,15 @@
 
     private void OnClickGoToBattleBtn()
     {
-        gameObject.SetActive(false);
         //跳转场景
-        transform.parent.GetComponent<Loading>().StartLoadingScene();
+        EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.ChangeScene);
+        gameObject.SetActive(false);
+
+        //transform.parent.GetComponent<Loading>().StartLoadingScene();
     }
     private void OnClickShowPVPBtn()
     {
         pvpPanel.gameObject.SetActive(true);
-    }
-
-    private void OnClickErrorBtn()
-    {
-        errorImage.DOKill();
-        errorImage.DOColor(normal, 1.0f).OnComplete(() =>
-        {
-            errorImage.DOColor(dis, 1.0f);
-        });
     }
 
     private void OnClickPVPPanelBtn()

--
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