From 5ad15def0b0cd852a3aac835135af101122db7f6 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Mon, 14 Dec 2020 16:25:54 +0800
Subject: [PATCH] 设置SDK打开 设置GameConfig.Imei = SDKManager.ins.sdk.uid

---
 Assets/Scripts/Guide/Mask/RectGuidance.cs |   16 +++++++++++++++-
 1 files changed, 15 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/Guide/Mask/RectGuidance.cs b/Assets/Scripts/Guide/Mask/RectGuidance.cs
index aee1215..244567b 100644
--- a/Assets/Scripts/Guide/Mask/RectGuidance.cs
+++ b/Assets/Scripts/Guide/Mask/RectGuidance.cs
@@ -106,7 +106,7 @@
     }
 
 
-    public void InitForCamera(Image target, float x, float y)
+    public void InitForCamera(Image target, float x, float y, Vector2 offect)
     {
         this.target = target;
         if (eventPenetrate != null)
@@ -115,6 +115,20 @@
         }
 
         Vector2 center = target.GetComponent<RectTransform>().anchoredPosition;
+        center += offect;
+        material.SetVector("_Center", center);
+        material.SetFloat("_SliderX", x);
+        material.SetFloat("_SliderY", y);
+
+    }
+
+    public void InitForCamera(Image target, Vector2 center, float x, float y)
+    {
+        this.target = target;
+        if (eventPenetrate != null)
+        {
+            eventPenetrate.SetTargetImage(target);
+        }
 
         material.SetVector("_Center", center);
         material.SetFloat("_SliderX", x);

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