From 5bfd1103410659fbb523ad25f0e34413fe032ed2 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Sat, 05 Dec 2020 18:19:06 +0800
Subject: [PATCH] 水精灵概率触发冰冻

---
 Assets/Scripts/Enum/EndlessBuffEffectType.cs |    9 +++++++++
 1 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/Enum/EndlessBuffEffectType.cs b/Assets/Scripts/Enum/EndlessBuffEffectType.cs
index 0ede021..d2a6126 100644
--- a/Assets/Scripts/Enum/EndlessBuffEffectType.cs
+++ b/Assets/Scripts/Enum/EndlessBuffEffectType.cs
@@ -39,5 +39,14 @@
 
         // 减少木属性强化子弹的蓄力时间
         DecreaseWoodChargeTime,
+
+        // 增加水精灵冰冻小怪的概率,水精灵普通攻击和技能都有概率造成冰冻,小怪被冰冻后不能移动
+        FrostProbabilityAdd,
+
+        // 增加水精灵冰冻伤害,小怪被冰冻后有额外伤害
+        FrostDamageAdd,
+
+        // 增加水精灵冰冻时间
+        FrostTimeAdd,
     }
 }
\ No newline at end of file

--
Gitblit v1.9.1