From 5bfd1103410659fbb523ad25f0e34413fe032ed2 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Sat, 05 Dec 2020 18:19:06 +0800 Subject: [PATCH] 水精灵概率触发冰冻 --- Assets/Scripts/Enum/EndlessBuffEffectType.cs | 9 +++++++++ 1 files changed, 9 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/Enum/EndlessBuffEffectType.cs b/Assets/Scripts/Enum/EndlessBuffEffectType.cs index 0ede021..d2a6126 100644 --- a/Assets/Scripts/Enum/EndlessBuffEffectType.cs +++ b/Assets/Scripts/Enum/EndlessBuffEffectType.cs @@ -39,5 +39,14 @@ // 减少木属性强化子弹的蓄力时间 DecreaseWoodChargeTime, + + // 增加水精灵冰冻小怪的概率,水精灵普通攻击和技能都有概率造成冰冻,小怪被冰冻后不能移动 + FrostProbabilityAdd, + + // 增加水精灵冰冻伤害,小怪被冰冻后有额外伤害 + FrostDamageAdd, + + // 增加水精灵冰冻时间 + FrostTimeAdd, } } \ No newline at end of file -- Gitblit v1.9.1