From 60571ce1c77c5c323dff0d13e0fcd1ae9c22b40a Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Wed, 18 Nov 2020 19:34:55 +0800 Subject: [PATCH] 添加Manager的时候初始化DOTween 切换场景的时候clear了 --- Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs index 65f6203..a2ab1bd 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs @@ -2155,7 +2155,7 @@ base.Awake(); randomTowerBtn = transform.Find("BottomCanvas/Panel/TowerBuyBtn").GetComponent<Button>(); - DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10); + //DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10); state = State.Normal; m_Camera = GameObject.Find("SceneCamera3D").GetComponent<Camera>(); -- Gitblit v1.9.1