From 60571ce1c77c5c323dff0d13e0fcd1ae9c22b40a Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Wed, 18 Nov 2020 19:34:55 +0800
Subject: [PATCH] 添加Manager的时候初始化DOTween 切换场景的时候clear了

---
 Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
index 65f6203..a2ab1bd 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -2155,7 +2155,7 @@
             base.Awake();
 
             randomTowerBtn = transform.Find("BottomCanvas/Panel/TowerBuyBtn").GetComponent<Button>();
-            DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10);
+            //DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10);
 
             state = State.Normal;
             m_Camera = GameObject.Find("SceneCamera3D").GetComponent<Camera>();

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