From 65a6f11553bcb46d6244dbafe63b6225dfa4d56e Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Tue, 10 Nov 2020 20:29:12 +0800
Subject: [PATCH] 可以升级的塔播放动画

---
 Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs |   17 +++++++++++++++++
 1 files changed, 17 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
index 7ff770f..3628f72 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
@@ -61,6 +61,8 @@
         /// </summary>
         public Material selectMat;
 
+        public ParticleSystem myPS;//可以升级的特效
+
 
         /// <summary>
         /// Update the state of this placement tile
@@ -84,6 +86,21 @@
             }
         }
 
+        public void SetParticleSystem(bool isOn)
+        {
+            if (isOn)
+            {
+                if (myPS.gameObject.activeSelf != isOn) myPS.gameObject.SetActive(isOn);
+                myPS.Play();
+
+            }
+            else
+            {
+                myPS.Stop();
+                if (myPS.gameObject.activeSelf != isOn) myPS.gameObject.SetActive(isOn);
+
+            }
+        }
 
         /// <summary>
         /// 设置是否可以放置

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