From 65a6f11553bcb46d6244dbafe63b6225dfa4d56e Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Tue, 10 Nov 2020 20:29:12 +0800 Subject: [PATCH] 可以升级的塔播放动画 --- Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs | 17 +++++++++++++++++ 1 files changed, 17 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs index 7ff770f..3628f72 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs @@ -61,6 +61,8 @@ /// </summary> public Material selectMat; + public ParticleSystem myPS;//可以升级的特效 + /// <summary> /// Update the state of this placement tile @@ -84,6 +86,21 @@ } } + public void SetParticleSystem(bool isOn) + { + if (isOn) + { + if (myPS.gameObject.activeSelf != isOn) myPS.gameObject.SetActive(isOn); + myPS.Play(); + + } + else + { + myPS.Stop(); + if (myPS.gameObject.activeSelf != isOn) myPS.gameObject.SetActive(isOn); + + } + } /// <summary> /// 设置是否可以放置 -- Gitblit v1.9.1