From 6a05b92a9add5eaed3042c1144a07e18b15775f5 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Fri, 04 Dec 2020 15:49:25 +0800
Subject: [PATCH] 新增几个boss资源

---
 Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs |   17 +++++------------
 1 files changed, 5 insertions(+), 12 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
index 37e9c8a..3817a28 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -14,8 +14,6 @@
     // 当前类所在的Btn.
     public Button randomBtn;
 
-    //public Button skillBtn;
-
     /// <summary>
     /// 购买二级宝石的按钮贴图.
     /// </summary>
@@ -53,6 +51,8 @@
 
     public Text SkillDesc;
 
+    public ParticleSystem btnPS;
+
     // Start is called before the first frame update
     void Start()
     {
@@ -77,7 +77,6 @@
         bSetBuyLvlUp = false;
         bCdTimeStart = false;
         randomBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.NULL); });
-        //skillBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.Skill_Bomb); });
         UpdateDescDisplay();
     }
 
@@ -86,28 +85,20 @@
         int minLevel = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
 
         NormalDesc.text = $"购买{minLevel + 1}级宝石";
-        //SkillDesc.text = $"购买{minLevel + 1}级技能宝石";
     }
 
     public void ChangeBtnClickNormal()
     {
         randomBtn.onClick.RemoveAllListeners();
-        //skillBtn.onClick.RemoveAllListeners();
         randomBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.NULL); });
-        //skillBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.Skill_Bomb); });
     }
     public void ChangeBtnClick()
     {
         randomBtn.onClick.RemoveAllListeners();
-        //skillBtn.onClick.RemoveAllListeners();
         randomBtn.onClick.AddListener(() =>
         {
             AudioSourceManager.Ins.Play(AudioEnum.UIDisable);
         });
-        // skillBtn.onClick.AddListener(() =>
-        // {
-        //     AudioSourceManager.Ins.Play(AudioEnum.UIDisable);
-        // });
     }
 
     /// <summary>
@@ -224,7 +215,7 @@
         if (GameConfig.IsNewbie)
         {
             AudioSourceManager.Ins.Play(AudioEnum.UI);
-
+            btnPS?.Play();
             return;
         }
 
@@ -237,6 +228,8 @@
 
         RandomPlaceTower(newTower, -1, -1, -1, -1, true);
 
+        btnPS?.Play();
+
         // if (newTower.towerFeature == EFeatureTower.NULL)
         // {
         //     string tmpTowerName = newTower.towerName;

--
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