From 6baa5a654138a2e0a9871adaef311a74e132dd6e Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 25 Dec 2020 15:53:56 +0800 Subject: [PATCH] Merge branch 'master' of http://47.95.218.140:8090/r/GemBattle into master --- Assets/Scripts/Guide/ImageWood2.cs | 7 +++++++ 1 files changed, 7 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/Guide/ImageWood2.cs b/Assets/Scripts/Guide/ImageWood2.cs index 4b029d2..10ce2b5 100644 --- a/Assets/Scripts/Guide/ImageWood2.cs +++ b/Assets/Scripts/Guide/ImageWood2.cs @@ -9,6 +9,8 @@ isDraging = true; tmpImage.raycastTarget = false; GuideCtrl.Ins.BeginDrag(); + levelImage.SetActive(false); + } Vector3 dragPos; @@ -33,6 +35,7 @@ { rectTransform.anchoredPosition = pos; tmpImage.raycastTarget = true; + levelImage.SetActive(true); //返回原位,提示开始推拽 GuideCtrl.Ins.EndDrag(); @@ -46,6 +49,8 @@ Vector2 pos; RectTransform rectTransform; + GameObject levelImage; + //Vector3 startP; public Vector2 GetStartP { @@ -60,6 +65,8 @@ tmpImage = GetComponent<Image>(); rectTransform = GetComponent<RectTransform>(); pos = rectTransform.anchoredPosition; + levelImage = transform.Find("Image").gameObject; + } public override void SetTarget(GameObject target) -- Gitblit v1.9.1