From 6d3bfdaad36f4af65494854e5651f7d37ad81d6b Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Sat, 12 Dec 2020 18:56:34 +0800
Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master

---
 Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
index d71be1d..8c1d17c 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -812,7 +812,9 @@
                     PlayUpgradeEffect(m_listTower[i]);
                 }
             }
+            GameConfig.IsUpgradeTowerLevel = true;
             UpdateMinLevelArr();
+            EndlessRandomTower.instance.UpdateDescDisplay();
         }
 
         /// <summary>
@@ -1152,7 +1154,7 @@
 
                         if (checkTowerPlaceTower != null)
                         {
-                            Debug.Log(checkTowerPlaceTower.name);
+                            //Debug.Log(checkTowerPlaceTower.name);
 
                             if (m_CurrentTower.controller.towerFeature == EFeatureTower.NULL)
                             {
@@ -2299,7 +2301,6 @@
             bool successfulPurchase = EndlessLevelManager.instance.Currency.TryPurchase(cost);
             if (!successfulPurchase) return false;
 
-            EndlessRandomTower.instance.UpdateDescDisplay();
             SetUpGhostTower(tow);
             //Debug.Log("设置影子塔防.");
             m_CurrentTower.Show();

--
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