From 6d3bfdaad36f4af65494854e5651f7d37ad81d6b Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Sat, 12 Dec 2020 18:56:34 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs index d71be1d..8c1d17c 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs @@ -812,7 +812,9 @@ PlayUpgradeEffect(m_listTower[i]); } } + GameConfig.IsUpgradeTowerLevel = true; UpdateMinLevelArr(); + EndlessRandomTower.instance.UpdateDescDisplay(); } /// <summary> @@ -1152,7 +1154,7 @@ if (checkTowerPlaceTower != null) { - Debug.Log(checkTowerPlaceTower.name); + //Debug.Log(checkTowerPlaceTower.name); if (m_CurrentTower.controller.towerFeature == EFeatureTower.NULL) { @@ -2299,7 +2301,6 @@ bool successfulPurchase = EndlessLevelManager.instance.Currency.TryPurchase(cost); if (!successfulPurchase) return false; - EndlessRandomTower.instance.UpdateDescDisplay(); SetUpGhostTower(tow); //Debug.Log("设置影子塔防."); m_CurrentTower.Show(); -- Gitblit v1.9.1