From 6f328e27fd7106b6fd4b77ecdae585e7ef4429eb Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Fri, 11 Dec 2020 20:23:15 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle --- Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs | 84 ++++++++++++++++++++++++++++++------------ 1 files changed, 60 insertions(+), 24 deletions(-) diff --git a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs index 948d0b1..9d7168b 100644 --- a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs +++ b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs @@ -22,8 +22,16 @@ private Text versionTxt;//版本号 private Text resVersion;//资源版本号 + float waitTime;//切换场景等待时间 - float waitTime;//加载等待时间 + [SerializeField] + private Sprite nextSprite; + + [SerializeField] + private Image bg; + + [SerializeField] + private GameObject other; // Start is called before the first frame update void Start() @@ -33,14 +41,12 @@ isLogining = false; - repairBtn = transform.Find("Panel/RepairBtn").GetComponent<Button>(); - noticeBtn = transform.Find("Panel/NoticeBtn").GetComponent<Button>(); + repairBtn = transform.Find("Panel/Other/RepairBtn").GetComponent<Button>(); startBtn = transform.Find("Panel/StartBtn").GetComponent<Button>(); - versionTxt = transform.Find("Panel/Version").GetComponent<Text>(); - resVersion = transform.Find("Panel/ResVersion").GetComponent<Text>(); + versionTxt = transform.Find("Panel/Other/Version").GetComponent<Text>(); - progressSlider = transform.Find("Panel/Progress").GetComponent<Slider>(); + progressSlider = transform.Find("Panel/Other/Progress").GetComponent<Slider>(); progressSlider.value = 0; progressSlider.gameObject.SetActive(false); @@ -52,13 +58,27 @@ OnClickResetBtn(); }); - if (!GameConfig.isFirstStart)//后续直接加载 - { - waitTime = 2f; + //transform.Find("Panel/Button (1)").GetComponent<Button>().onClick.AddListener(OnClickResetBtn); - LoadNextScene(); + + if (Application.platform == RuntimePlatform.Android) + { + //GetetDeviceIMEI();//获取安卓手机IMEI + imei0 = TDAA_SDKManager.Ins.GetDeviceId();//使用设备ID } - else + else if (Application.platform == RuntimePlatform.WindowsEditor) + { + imei0 = "MyTestGemBattle123"; + } + + GameConfig.PlayerName = imei0; + + versionTxt.text = "版本号:" + Application.version; + //resVersion.text 暂时没有使用 + transform.Find("Panel/Other/PlayerID").GetComponent<Text>().text = "玩家ID:" + imei0; + + + if (GameConfig.isFirstStart) { waitTime = 0f; //第一次启动,初始化并且埋点 @@ -67,22 +87,34 @@ TDAA_SDKManager.Ins.SDKInit(ChannelID.Gm.ToString()); TDAA_SDKManager.Ins.Statistics(1);//成功加载登陆界面的人数 } + } + SetStart(); + } + + /// <summary> + /// 设置开始状态 + /// </summary> + private void SetStart() + { + startBtn.gameObject.SetActive(true); + int resId = Mathf.FloorToInt(Mathf.Clamp01(GameConfig.GameCompletedCount)); + Image img = startBtn.transform.GetChild(0).GetComponent<Image>(); + img.sprite = Resources.Load<Sprite>($"UI/Loading/{resId}"); + img.SetNativeSize(); + + if (GameConfig.GameCompletedCount > 0) + { + other.SetActive(false); + bg.sprite = nextSprite; + bg.SetNativeSize(); } } + /// <summary> + /// 开始游戏 + /// </summary> void loginNext() - { - GameConfig.PlayerName = SDKManager.ins.sdk.uid; - - versionTxt.text = "版本号:" + Application.version; - //resVersion.text 暂时没有使用 - transform.Find("Panel/PlayerID").GetComponent<Text>().text = "玩家ID:" + SDKManager.ins.sdk.uid; - - LoadNextScene(); - } - - private void LoadNextScene() { progressSlider.gameObject.SetActive(true); startBtn.gameObject.SetActive(false); @@ -93,6 +125,8 @@ GameConfig.isFirstStart = false; StartCoroutine(loginMy()); } + + #region 获得安卓手机上的IMEI号 public string imei0 = ""; @@ -128,15 +162,17 @@ { if (!isLogining) { + // CoderM: 在这里要使用SDK来进行登录了 if (GameConfig.useSDK) { - // CoderM: 在这里要使用SDK来进行登录了 + //设置login的回调 SDKCallBack.ins.setNextAction("login", loginNext); SDKManager.ins.sdk.login(); } else { - LoadNextScene(); + //没有使用SDK + loginNext(); } } else -- Gitblit v1.9.1