From 6f328e27fd7106b6fd4b77ecdae585e7ef4429eb Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Fri, 11 Dec 2020 20:23:15 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle --- Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs | 118 +++++++++++++++++++++++++++++++++++++++++++++++------------ 1 files changed, 94 insertions(+), 24 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs index eb5fa33..d465142 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs @@ -48,9 +48,13 @@ private bool isPause; public bool beginDragStep = false; - public bool guideThirdWaveStep = false; + public bool guideFourthWaveStep = false; public GameObject darkGroundImg; + + private CanvasGroup canvasGroup; + + public GameObject GMBtn; /// <summary> /// Awake is called when the script instance is being loaded. @@ -106,6 +110,7 @@ transform.Find("Panel/Bottom").GetComponent<RectTransform>().anchoredPosition += tmpOffect; transform.Find("Panel/TowerBuyBtn").GetComponent<RectTransform>().anchoredPosition += tmpOffect; transform.Find("Panel/SwitchSpeed").GetComponent<RectTransform>().anchoredPosition += tmpOffect; + transform.Find("Panel/BuffPreviewButton").GetComponent<RectTransform>().anchoredPosition += tmpOffect; transform.Find("Panel/BossHPBar").GetComponent<RectTransform>().anchoredPosition -= tmpOffect * 0.5f; transform.Find("Panel/Score").GetComponent<RectTransform>().anchoredPosition -= tmpOffect * 0.5f; @@ -135,16 +140,20 @@ skillSliderVStartP = skillSliderValueRect.anchoredPosition; skillSliderVStartHeight = skillSliderValueRect.sizeDelta; - skillPS1 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao/03 (9)").GetComponent<ParticleSystem>(); - skillPS2 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao_02/03 (16)").GetComponent<ParticleSystem>(); + skillPS1 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao/03").GetComponent<ParticleSystem>(); + skillPS2 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao_02/03").GetComponent<ParticleSystem>(); transform.Find("Panel/BuffPreviewButton").gameObject.SetActive(false); + transform.Find("Panel/SwitchSpeed").gameObject.SetActive(false); + GMBtn.SetActive(false); GameConfig.EnergyCount = 0; GameConfig.SkillLevel = 1; //CalculateSkillSliderValue(); transform.Find("Panel/Energy").gameObject.SetActive(false); + + canvasGroup = transform.Find("Panel").GetComponent<CanvasGroup>(); EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.EnergyUp, EnergyUp); EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillLevelUpBuff, SkillLevelUpBuff); @@ -154,7 +163,13 @@ private void CheckIsNewbie() { + int guide = PlayerPrefs.GetInt("GemBattleGuide"); + GameConfig.IsNewbie = guide == 0; + //GameConfig.IsNewbie = false; + + GameConfig.IsNewbieStart = GameConfig.IsNewbie; + if (GameConfig.IsNewbie) { Debug.Log("开始新手引导"); @@ -163,13 +178,18 @@ HideUIMask(); countDownTextNew.text = ""; countDownTextNew.gameObject.SetActive(false); - - GameObject guideObj = Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), transform.Find("Panel")); + GameObject prefab = Resources.Load<GameObject>("UI/Guide/GuidePanel"); + GameObject guideObj = Instantiate(prefab, transform.Find("Panel")); guideObj.GetComponent<RectTransform>().offsetMin += tmpOffect; AddGuideEvent(); - - transform.Find("Panel/SwitchSpeed").gameObject.SetActive(false); } + } + + public void GameOver() + { + canvasGroup.alpha = 0; + canvasGroup.interactable = false; + GuideEnergyUp(0); } /// <summary> @@ -180,7 +200,13 @@ Debug.Log("设置激活"); transform.Find("Panel/Energy").gameObject.SetActive(true); - transform.Find("Panel/BuffPreviewButton").gameObject.SetActive(true); + if (!GameConfig.IsNewbie) + { + transform.Find("Panel/BuffPreviewButton").gameObject.SetActive(true); + transform.Find("Panel/SwitchSpeed").gameObject.SetActive(true); + GMBtn.SetActive(true); + } + fireSkillCost = JsonDataCenter.GetSkillLevelInfo(fireSkillID, GameConfig.SkillLevel).cost; bombSkillCost = JsonDataCenter.GetSkillLevelInfo(bombSkillID, GameConfig.SkillLevel).cost; @@ -227,14 +253,18 @@ /// </summary> private void AddGuideEvent() { - EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFireLv2, CreateFireLv2); + EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWoodLv2, CreateWoodLv2); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFirstWave, CreateFirstWave); EventCenter.Ins.Add((int)KTGMGemClient.EventType.RestartWave, RestartWave); EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.AddGold, AddGold); + EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFireLv1, CreateFireLv1); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1); + EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateSecondWave, CreateSecondWave); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateThirdWave, CreateThirdWave); - EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateThirdWaveDone, CreateThirdWaveDone); + + EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFourthWave, CreateFourthWave); + EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFourthWaveDone, CreateFourthWaveDone); EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.GuideEnergyUp, GuideEnergyUp); @@ -248,9 +278,13 @@ /// <summary> /// 在(2,3)位置放置一个火元素的塔 /// </summary> - private void CreateFireLv2() + private void CreateWoodLv2() { - Tower aTower = EndlessRandomTower.instance.getTowerByName("GrowUpTower"); + //GrowUpTower 火 + //BlinkTower 木 + //CopyCatTower 水 + + Tower aTower = EndlessRandomTower.instance.getTowerByName("BlinkTower"); EndlessGameUI.instance.PlaceTowerForce(aTower, new IntVector2(2, 3), 2); } @@ -260,7 +294,7 @@ private void CreateFirstWave() { Restart(); - EventCenter.Ins.Add((int)KTGMGemClient.EventType.FireTowerChargeEnd, OnFireTowerChargeEnd); + //EventCenter.Ins.Add((int)KTGMGemClient.EventType.FireTowerChargeEnd, OnFireTowerChargeEnd); } /// <summary> @@ -270,8 +304,8 @@ { Pause(); EndlessLevelManager.instance.PauseWave(); - EventCenter.Ins.Remove((int)KTGMGemClient.EventType.FireTowerChargeEnd, OnFireTowerChargeEnd); - EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.ChargingEnd); + //EventCenter.Ins.Remove((int)KTGMGemClient.EventType.FireTowerChargeEnd, OnFireTowerChargeEnd); + //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.ChargingEnd); } /// <summary> @@ -311,10 +345,19 @@ /// <summary> /// 在攻击位置上创建一个1级的木塔 /// </summary> + private void CreateFireLv1() + { + Tower aTower = EndlessRandomTower.instance.getTowerByName("GrowUpTower"); + EndlessGameUI.instance.PlaceTowerForce(aTower, new IntVector2(1, 3), 1); + } + + /// <summary> + /// 在攻击位置上创建一个1级的木塔 + /// </summary> private void CreateWaterLv1() { - Tower aTower = EndlessRandomTower.instance.getTowerByName("BlinkTower"); - EndlessGameUI.instance.PlaceTowerForce(aTower, new IntVector2(1, 3), 1); + Tower aTower = EndlessRandomTower.instance.getTowerByName("CopyCatTower"); + EndlessGameUI.instance.PlaceTowerForce(aTower, new IntVector2(3, 3), 1); } /// <summary> @@ -335,18 +378,26 @@ EndlessLevelManager.instance.NewbieUpdateLevel(); beginDragStep = false; - guideThirdWaveStep = true; } /// <summary> /// 第三关出兵完毕,暂停出兵 /// </summary> - private void CreateThirdWaveDone() + private void CreateFourthWaveDone() { EndlessLevelManager.instance.PauseWave(); } + /// <summary> + /// 开始第四关 + /// </summary> + private void CreateFourthWave() + { + CommonDebugHelper.Debug($"开始下一关"); + EndlessLevelManager.instance.NewbieUpdateLevel(); + guideFourthWaveStep = true; + } /// <summary> @@ -379,7 +430,7 @@ EndlessLevelManager.instance.RestartWave(); GameConfig.IsNewbie = false; transform.Find("Panel/SwitchSpeed").gameObject.SetActive(true); - + transform.Find("Panel/BuffPreviewButton").gameObject.SetActive(true); } /// <summary> @@ -440,6 +491,14 @@ /// </summary> private void OnClickFireSkillBtn() { + if (GameConfig.InfiniteSkill) + { + GuideEnergyUp(200); + EndlessWaveLineManager.instance.PlayAllWaveLineEffect(); + AgentInsManager.instance.ExecAllWavelineAttack(fireSkillID, GameConfig.SkillLevel, false); + return; + } + //Debug.Log("释放了火技能:" + GameConfig.EnergyCount + " fireSkillCost:" + fireSkillCost); if (GameConfig.EnergyCount >= fireSkillCost) { @@ -449,6 +508,10 @@ EndlessWaveLineManager.instance.PlayAllWaveLineEffect(); AgentInsManager.instance.ExecAllWavelineAttack(fireSkillID, GameConfig.SkillLevel, false); ++GameConfig.EndlessPortUseSkillTowerCount; + } + else + { + AudioSourceManager.Ins.Play(AudioEnum.UIDisable); } } @@ -463,8 +526,6 @@ /// </summary> private void EnergyUp(int upCount) { - Debug.Log("开始检查"); - GameConfig.EnergyCount += upCount; if (GameConfig.EnergyCount > energyMax) { @@ -477,7 +538,7 @@ if (GameConfig.EnergyCount == energyMax) { - Debug.Log("能量已满"); + //Debug.Log("能量已满"); if (fireSkillBgImg.color != disColor) { fireSkillBgImg.color = disColor; @@ -487,7 +548,7 @@ } else { - Debug.Log("能量达到一次使用"); + //Debug.Log("能量达到一次使用"); if (fireSkillBgImg.color != normalColor) { fireSkillBgImg.color = normalColor; @@ -555,6 +616,8 @@ public bool IsGameRunning { get { return !isPause; } } + private bool isUpgradeTowerLevel; + // Update is called once per frame void Update() { @@ -573,6 +636,13 @@ if (bGameStart) { startTime += Time.deltaTime; + + if (!isUpgradeTowerLevel && startTime >= JsonDataCenter.DOUBLE_GEM_TIME) + { + EndlessRandomTower.instance.UpdateDescDisplay(); + isUpgradeTowerLevel = true; + } + timeTextNew.text = ConvertTime((float)Math.Ceiling(startTime)); } -- Gitblit v1.9.1