From 6f40c69336d4dc61567d58880a2bb4952d69be95 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Mon, 14 Dec 2020 20:07:13 +0800 Subject: [PATCH] 初始化TDAA_SDKManager --- Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs | 9 +++------ 1 files changed, 3 insertions(+), 6 deletions(-) diff --git a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs index fd9d0ba..8812bd6 100644 --- a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs +++ b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs @@ -82,12 +82,9 @@ if (GameConfig.isFirstStart) { waitTime = 0f; - //第一次启动,初始化并且埋点 - if (!GameConfig.useSDK) - { - TDAA_SDKManager.Ins.SDKInit(ChannelID.Gm.ToString()); - TDAA_SDKManager.Ins.Statistics(1);//成功加载登陆界面的人数 - } + Debug.Log("初始化TDAA_SDKManager"); + TDAA_SDKManager.Ins.SDKInit(ChannelID.Gm.ToString()); + TDAA_SDKManager.Ins.Statistics(1);//成功加载登陆界面的人数 } SetStart(); -- Gitblit v1.9.1