From 75bd9ddac2d94dd7b25470e8161ee389d9f6ddd2 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Mon, 07 Dec 2020 16:02:54 +0800
Subject: [PATCH] 火水木加攻击力判断

---
 Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs |   13 ++++++++++---
 1 files changed, 10 insertions(+), 3 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs b/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs
index 3c64453..e56e945 100644
--- a/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs
+++ b/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs
@@ -29,6 +29,8 @@
         /// </summary>
         public Text NoBuffText;
 
+        private float preTimeScale;
+
         // Start is called before the first frame update
         private void Start()
         {
@@ -40,11 +42,15 @@
 
         public void OnClick()
         {
+            if (GameConfig.IsNewbie) return;
+
             ShowBuffPreview();
         }
 
         private void Refresh()
         {
+            if (!Panel.activeInHierarchy) return;
+
             ClearContent();
 
             List<EndlessBuffConfig> buffList = EndlessBuffManager.instance.BuffList;
@@ -82,14 +88,15 @@
 
         private void ShowBuffPreview()
         {
-            EndlessLevelManager.instance.PauseWave();
-            Refresh();
+            preTimeScale = Time.timeScale;
+            Time.timeScale = 0;
             Panel.SetActive(true);
+            Refresh();
         }
 
         private void HideBuffPreview()
         {
-            EndlessLevelManager.instance.RestartWave();
+            Time.timeScale = preTimeScale;
             Panel.SetActive(false);
         }
     }

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