From 75bd9ddac2d94dd7b25470e8161ee389d9f6ddd2 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Mon, 07 Dec 2020 16:02:54 +0800 Subject: [PATCH] 火水木加攻击力判断 --- Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs | 13 ++++++++++--- 1 files changed, 10 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs b/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs index 3c64453..e56e945 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs @@ -29,6 +29,8 @@ /// </summary> public Text NoBuffText; + private float preTimeScale; + // Start is called before the first frame update private void Start() { @@ -40,11 +42,15 @@ public void OnClick() { + if (GameConfig.IsNewbie) return; + ShowBuffPreview(); } private void Refresh() { + if (!Panel.activeInHierarchy) return; + ClearContent(); List<EndlessBuffConfig> buffList = EndlessBuffManager.instance.BuffList; @@ -82,14 +88,15 @@ private void ShowBuffPreview() { - EndlessLevelManager.instance.PauseWave(); - Refresh(); + preTimeScale = Time.timeScale; + Time.timeScale = 0; Panel.SetActive(true); + Refresh(); } private void HideBuffPreview() { - EndlessLevelManager.instance.RestartWave(); + Time.timeScale = preTimeScale; Panel.SetActive(false); } } -- Gitblit v1.9.1