From 75bd9ddac2d94dd7b25470e8161ee389d9f6ddd2 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Mon, 07 Dec 2020 16:02:54 +0800 Subject: [PATCH] 火水木加攻击力判断 --- Assets/Scripts/TowerDefense/UI/LookAtSceneCamera.cs | 15 +++++++++++++-- 1 files changed, 13 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/LookAtSceneCamera.cs b/Assets/Scripts/TowerDefense/UI/LookAtSceneCamera.cs index 9766dc9..59828af 100644 --- a/Assets/Scripts/TowerDefense/UI/LookAtSceneCamera.cs +++ b/Assets/Scripts/TowerDefense/UI/LookAtSceneCamera.cs @@ -17,6 +17,18 @@ private void Start() { sceneCamera = GameObject.Find("SceneCamera3D").GetComponent<Camera>(); + + Invoke("LookAtCamera",0.2f); + } + + public Vector3 offect = new Vector3(0, 0.07f, 0.04f); + + private void LookAtCamera() + { + transform.LookAt(transform.position + sceneCamera.transform.rotation * Vector3.forward, + sceneCamera.transform.rotation * Vector3.up); + + transform.localPosition = offect; } // Update is called once per frame @@ -29,8 +41,7 @@ void LateUpdate() { // transform.LookAt(sceneCamera.transform); - transform.LookAt(transform.position + sceneCamera.transform.rotation * Vector3.forward, - sceneCamera.transform.rotation * Vector3.up); + } } } \ No newline at end of file -- Gitblit v1.9.1