From 7b9712f33f42b14e4d277166fa533a379021312d Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 18 Dec 2020 09:52:45 +0800 Subject: [PATCH] Merge branch 'master' of http://47.95.218.140:8090/r/GemBattle into master --- Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs | 33 +++++++++++++++++++-------------- 1 files changed, 19 insertions(+), 14 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs index a4ee0d5..496e1e2 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs @@ -67,20 +67,20 @@ if (root == null) { - if (Application.platform == RuntimePlatform.WindowsEditor || - Application.platform == RuntimePlatform.WindowsPlayer) - { - GameConfig.useSDK = false; - } + if (Application.platform == RuntimePlatform.WindowsEditor || + Application.platform == RuntimePlatform.WindowsPlayer) + { + GameConfig.useSDK = false; + } - root = new GameObject("ManagerRoot"); + root = new GameObject("ManagerRoot"); - root.AddComponent<DoNotDestory>(); - root.AddComponent<MasterSocket>(); - root.AddComponent<TDAA_SDKManager>(); - root.AddComponent<AudioSourceManager>(); - root.AddComponent<JsonDataReader>(); - root.AddComponent<JsonDataInit>(); + root.AddComponent<DoNotDestory>(); + root.AddComponent<MasterSocket>(); + root.AddComponent<TDAA_SDKManager>(); + root.AddComponent<AudioSourceManager>(); + root.AddComponent<JsonDataReader>(); + root.AddComponent<JsonDataInit>(); } firstStart = true; //EventCenter.Ins.Add((int)KTGMGemClient.EventType.JsonDataReadDone, JsonDataReadDone); @@ -150,9 +150,11 @@ skillPS1 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao/03").gameObject; skillPS2 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao_02/03").gameObject; + skillPS3 = transform.Find("Panel/Energy/FireSkillBg/Effect_UI_JiNengTuBiao_03/03 (8)").gameObject; skillPS1.SetActive(false); skillPS2.SetActive(false); + skillPS3.SetActive(false); transform.Find("Panel/BuffPreviewButton").gameObject.SetActive(false); transform.Find("Panel/SwitchSpeed").gameObject.SetActive(false); @@ -498,7 +500,7 @@ private Color disColor = new Color(1.0f, 1.0f, 1.0f, 0); private Text fireSkillLevelText; private Image fireSkillBgImg; - private GameObject skillPS1, skillPS2; + private GameObject skillPS1, skillPS2, skillPS3; /// <summary> /// 点击火技能 @@ -558,7 +560,7 @@ } if (!skillPS1.activeSelf) skillPS1.SetActive(true); if (!skillPS2.activeSelf) skillPS2.SetActive(true); - + if (skillPS3.activeSelf) skillPS3.SetActive(false); //skillPS1.Play(); //skillPS2.Play(); } @@ -571,6 +573,8 @@ } if (skillPS1.activeSelf) skillPS1.SetActive(false); if (!skillPS2.activeSelf) skillPS2.SetActive(true); + if (!skillPS3.activeSelf) skillPS3.SetActive(true); + //if (skillPS1.isPlaying) skillPS1.Stop(); //if (!skillPS2.isPlaying) skillPS2.Play(); } @@ -584,6 +588,7 @@ } if (skillPS1.activeSelf) skillPS1.SetActive(false); if (skillPS2.activeSelf) skillPS2.SetActive(false); + if (skillPS3.activeSelf) skillPS3.SetActive(false); // if (skillPS1.isPlaying) skillPS1.Stop(); // if (skillPS2.isPlaying) skillPS2.Stop(); -- Gitblit v1.9.1