From 7d526eef93f8071121dfcfcd4a039b9e51dc3d67 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Mon, 07 Dec 2020 18:06:09 +0800 Subject: [PATCH] 修复了新手引导多次点击开宝箱页面BUG 所有塔不论上不上阵均受缩放影响 冰冻效果只显示1次 结算页面动效修改 修改地面 --- Assets/Scripts/Manager/ManagerRoot.cs | 26 +++++++++++++++++--------- 1 files changed, 17 insertions(+), 9 deletions(-) diff --git a/Assets/Scripts/Manager/ManagerRoot.cs b/Assets/Scripts/Manager/ManagerRoot.cs index 15ff712..29777b9 100644 --- a/Assets/Scripts/Manager/ManagerRoot.cs +++ b/Assets/Scripts/Manager/ManagerRoot.cs @@ -1,6 +1,8 @@ using System; using System.Collections; using System.Collections.Generic; +using Core.Utilities; +using DG.Tweening; using Protobuf; using UnityEngine; @@ -8,18 +10,24 @@ { public class ManagerRoot : MonoBehaviour { - - //private bool canChangeScene = false; - - public void Awake() + void Awake() { - gameObject.AddComponent<DoNotDestory>(); - gameObject.AddComponent<MasterSocket>(); - gameObject.AddComponent<TDAA_SDKManager>(); + GameObject root = GameObject.Find("ManagerRoot"); + if (root == null) + { + DOTween.Init(true, true, LogBehaviour.Verbose).SetCapacity(200, 10); - //gameObject.AddComponent<ErrorLogOnGUIMyTools>(); + root = new GameObject("ManagerRoot"); + root.AddComponent<DoNotDestory>(); + root.AddComponent<MasterSocket>(); + root.AddComponent<TDAA_SDKManager>(); + root.AddComponent<AudioSourceManager>(); + root.AddComponent<JsonDataReader>(); + root.AddComponent<JsonDataInit>(); + root.AddComponent<ErrorLogOnGUIMyTools>(); + } + //gameObject.AddComponent<JsonDataReader>(); - } // public void AfterRead() -- Gitblit v1.9.1