From 7d526eef93f8071121dfcfcd4a039b9e51dc3d67 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Mon, 07 Dec 2020 18:06:09 +0800
Subject: [PATCH] 修复了新手引导多次点击开宝箱页面BUG 所有塔不论上不上阵均受缩放影响 冰冻效果只显示1次 结算页面动效修改 修改地面

---
 Assets/Scripts/UI/FinalPanel/FinalPanel.cs |   12 ++++++++++++
 1 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/UI/FinalPanel/FinalPanel.cs b/Assets/Scripts/UI/FinalPanel/FinalPanel.cs
index 13b9c6c..a756e8e 100644
--- a/Assets/Scripts/UI/FinalPanel/FinalPanel.cs
+++ b/Assets/Scripts/UI/FinalPanel/FinalPanel.cs
@@ -26,6 +26,7 @@
         closeBtn = transform.Find("BackGround").GetComponent<Button>();
         closeBtn.onClick.AddListener(() =>
         {
+            goonText.DOKill();
             gameObject.SetActive(false);
             GameConfig.NextSceneName = endlessGameScene;
             SceneManager.LoadScene(loadingScene);
@@ -70,6 +71,7 @@
     TextMeshProUGUI rankUpbj;
     GameObject newPlayerImage;//新用户提示
     GameObject httpCountDownPanel;
+    Text goonText;
 
     /// <summary>
     /// 入口函数
@@ -142,6 +144,7 @@
 
         endPs = transform.Find("Effect_UI_JieSuanShengLi/03").GetComponent<ParticleSystem>();
 
+        goonText = transform.Find("Image_HScore/GoOnText").GetComponent<Text>();
         //PlayerPrefs.DeleteKey("GemBattlePlayerNickName");
 
         playerNickName = PlayerPrefs.GetString(playerPrefs_NickName);
@@ -279,11 +282,20 @@
         if (playPSItem.Count > 0)
         {
             image_HScore.SetActive(true);
+            goonFade = true;
+            ShowGoOnText();
         }
 
         yield break;
     }
 
+    bool goonFade;
+    private void ShowGoOnText()
+    {
+        goonText.DOFade(goonFade ? 0 : 1, 0.5f).OnComplete(ShowGoOnText);
+        goonFade = !goonFade;
+    }
+
     /// <summary>
     /// 文字显示结束,显示波次和是否最高记录
     /// </summary>

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