From 7d526eef93f8071121dfcfcd4a039b9e51dc3d67 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Mon, 07 Dec 2020 18:06:09 +0800 Subject: [PATCH] 修复了新手引导多次点击开宝箱页面BUG 所有塔不论上不上阵均受缩放影响 冰冻效果只显示1次 结算页面动效修改 修改地面 --- Assets/Scripts/UI/FinalPanel/FinalPanel.cs | 12 ++++++++++++ 1 files changed, 12 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/UI/FinalPanel/FinalPanel.cs b/Assets/Scripts/UI/FinalPanel/FinalPanel.cs index 13b9c6c..a756e8e 100644 --- a/Assets/Scripts/UI/FinalPanel/FinalPanel.cs +++ b/Assets/Scripts/UI/FinalPanel/FinalPanel.cs @@ -26,6 +26,7 @@ closeBtn = transform.Find("BackGround").GetComponent<Button>(); closeBtn.onClick.AddListener(() => { + goonText.DOKill(); gameObject.SetActive(false); GameConfig.NextSceneName = endlessGameScene; SceneManager.LoadScene(loadingScene); @@ -70,6 +71,7 @@ TextMeshProUGUI rankUpbj; GameObject newPlayerImage;//新用户提示 GameObject httpCountDownPanel; + Text goonText; /// <summary> /// 入口函数 @@ -142,6 +144,7 @@ endPs = transform.Find("Effect_UI_JieSuanShengLi/03").GetComponent<ParticleSystem>(); + goonText = transform.Find("Image_HScore/GoOnText").GetComponent<Text>(); //PlayerPrefs.DeleteKey("GemBattlePlayerNickName"); playerNickName = PlayerPrefs.GetString(playerPrefs_NickName); @@ -279,11 +282,20 @@ if (playPSItem.Count > 0) { image_HScore.SetActive(true); + goonFade = true; + ShowGoOnText(); } yield break; } + bool goonFade; + private void ShowGoOnText() + { + goonText.DOFade(goonFade ? 0 : 1, 0.5f).OnComplete(ShowGoOnText); + goonFade = !goonFade; + } + /// <summary> /// 文字显示结束,显示波次和是否最高记录 /// </summary> -- Gitblit v1.9.1