From 80e661fd703af3f305efadf02f31c014b9f79d90 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 11 Dec 2020 17:45:29 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/TowerDefense/UI/HUD/SelectBuffIcon.cs | 16 ++++++++++++++++ 1 files changed, 16 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/SelectBuffIcon.cs b/Assets/Scripts/TowerDefense/UI/HUD/SelectBuffIcon.cs index 054ea46..7677345 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/SelectBuffIcon.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/SelectBuffIcon.cs @@ -53,6 +53,8 @@ private string qualityPath = "UI/Endless/BuffQuality/"; public ParticleSystem myPS;//播放粒子特效 GameObject psParent; + + public BuffFly buffFly;//确定后的飞动脚本 private void Start() { if (psParent == null && myPS != null) @@ -77,6 +79,20 @@ OnSelectBuffCompleted(Index); } + public void Fly() + { + if (buffFly != null) + { + buffFly.SetIcon(Icon.sprite); + buffFly.SetQuality(QualityImage.sprite); + buffFly.SetName(Name.text); + buffFly.SetEffect(Effect.text); + buffFly.SetRare(Name.color); + buffFly.Fly(); + } + + } + public void SetIcon(int resId) { Icon.sprite = Resources.Load($"{iconPath}{resId}", typeof(Sprite)) as Sprite; -- Gitblit v1.9.1