From 81be72a35f9e7b247f6c5f79931ed910986ce274 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 04 Dec 2020 17:42:55 +0800 Subject: [PATCH] 禁锢泡泡上升效果 --- Assets/Scripts/Common/GameConfig.cs | 30 +++++++++++++++++++++++++++--- 1 files changed, 27 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/Common/GameConfig.cs b/Assets/Scripts/Common/GameConfig.cs index f0208f5..7487d96 100644 --- a/Assets/Scripts/Common/GameConfig.cs +++ b/Assets/Scripts/Common/GameConfig.cs @@ -12,10 +12,10 @@ /// <summary> /// LoadingScene 载入下一个场景的场景名 /// </summary> - // cx test public static string NextSceneName = "Endless2D"; // public static string NextSceneName = "Endless"; + public static string Imei; public static bool isFirstStart = true; public static bool IsDebug = false; @@ -24,7 +24,13 @@ public static string LoginUrl = "http://172.16.1.52:9000/user/login"; - public static bool OpenDebug = true; + public static bool OpenDebug = false; + + public static string PlayerName = ""; + + //是否震屏 + public static bool IsShaking = false; + /// <summary> /// PVE无尽模式,是否可以点击购买新的宝石 @@ -50,7 +56,10 @@ /// 是否是新手 /// </summary> public static bool IsNewbie = false; - + /// <summary> + /// 是否JSON读取完毕 + /// </summary> + public static bool JsonReadDone = false; /// <summary> /// 新手模式是否可以推拽塔 /// </summary> @@ -81,6 +90,21 @@ /// </summary> public static int SkillLevel; + /// <summary> + /// 是否随机合成塔 + /// </summary> + public static bool CreateRandomTower = true; + + /// <summary> + /// 是否是从新手开始闯关的 + /// </summary> + public static bool IsNewbieStart; + + /// <summary> + /// 无限释放技能 + /// </summary> + public static bool InfiniteSkill; + #region 各个塔的偏移量 public static Vector3 fireScale = new Vector3(1.92f, 1.92f, 2.208f); public static Vector3 woodScale = new Vector3(1.5f, 1.5f, 2.82f); -- Gitblit v1.9.1