From 81be72a35f9e7b247f6c5f79931ed910986ce274 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Fri, 04 Dec 2020 17:42:55 +0800
Subject: [PATCH] 禁锢泡泡上升效果

---
 Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
index cec5941..2a6e025 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -685,7 +685,7 @@
                 Tower sTower = PickTowerInGrid(pointer);
 
                 // 泡泡禁锢状态不允许合并
-                if (sTower && sTower.IsBondage) return false;
+                if (sTower && sTower.IsStartBondage) return false;
 
                 if (sTower && sTower != towerToMove)
                 {
@@ -712,7 +712,7 @@
                 Tower sTower = PickTowerInGrid(pointer);
 
                 // 泡泡禁锢状态不允许置换
-                if (sTower && sTower.IsBondage) return false;
+                if (sTower && sTower.IsStartBondage) return false;
 
                 if (sTower && sTower != towerToMove)
                 {
@@ -2223,7 +2223,7 @@
             if (controller != null)
             {
                 // 泡泡禁锢状态不允许拖动
-                if (controller.IsBondage) return;
+                if (controller.IsStartBondage) return;
 
                 SelectTower(controller);
             }

--
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