From 81be72a35f9e7b247f6c5f79931ed910986ce274 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 04 Dec 2020 17:42:55 +0800 Subject: [PATCH] 禁锢泡泡上升效果 --- Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs index cec5941..2a6e025 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs @@ -685,7 +685,7 @@ Tower sTower = PickTowerInGrid(pointer); // 泡泡禁锢状态不允许合并 - if (sTower && sTower.IsBondage) return false; + if (sTower && sTower.IsStartBondage) return false; if (sTower && sTower != towerToMove) { @@ -712,7 +712,7 @@ Tower sTower = PickTowerInGrid(pointer); // 泡泡禁锢状态不允许置换 - if (sTower && sTower.IsBondage) return false; + if (sTower && sTower.IsStartBondage) return false; if (sTower && sTower != towerToMove) { @@ -2223,7 +2223,7 @@ if (controller != null) { // 泡泡禁锢状态不允许拖动 - if (controller.IsBondage) return; + if (controller.IsStartBondage) return; SelectTower(controller); } -- Gitblit v1.9.1