From 893f645dafa46b818a2edb9fa40337af0c3598d6 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 06 Nov 2020 19:57:10 +0800 Subject: [PATCH] 修改买塔规则 爱心破碎特效 基地血条不掉问题 --- Assets/Scripts/Guide/GuidePanel.cs | 8 ++++++-- 1 files changed, 6 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Guide/GuidePanel.cs b/Assets/Scripts/Guide/GuidePanel.cs index 551a121..ee3dbad 100644 --- a/Assets/Scripts/Guide/GuidePanel.cs +++ b/Assets/Scripts/Guide/GuidePanel.cs @@ -3,6 +3,7 @@ using UnityEngine; using UnityEngine.UI; using System; +using KTGMGemClient; using DG.Tweening; /// <summary> /// 新手引导UI脚本 @@ -62,7 +63,7 @@ tmpMask.enabled = false; backgroundImg = transform.Find("Button").GetComponent<Image>(); - towerBuyBtn = GameObject.Find("MainUI/TowerBuyBtn"); + towerBuyBtn = GameObject.Find("BottomUI/TowerBuyBtn"); tipsUI = transform.Find("Tips").gameObject; tipsUI.transform.SetAsLastSibling();//把tips放在最下面 @@ -176,6 +177,8 @@ fire1.gameObject.SetActive(true); fire1.transform.Find("Image_2").gameObject.SetActive(false); fire1.enabled = false; + + EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayAppearEffect, fire1.transform.position); } } public void Step1_2() @@ -185,6 +188,8 @@ DestoryButtonListener(towerBuyBtn); SetRimActive(false); CloseMask(); + EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayAppearEffect, fire2.transform.position); + //RemoveButtonListener(towerBuyBtn); } @@ -503,7 +508,6 @@ #endregion #region 拖动效果 - private float dragTimer = 1f; private void ShowDragPath(Vector2 startP, RectTransform endP) { if (!dragHandImg.gameObject.activeSelf) -- Gitblit v1.9.1