From 893f645dafa46b818a2edb9fa40337af0c3598d6 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Fri, 06 Nov 2020 19:57:10 +0800
Subject: [PATCH] 修改买塔规则 爱心破碎特效 基地血条不掉问题

---
 Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs |    4 ----
 1 files changed, 0 insertions(+), 4 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs b/Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs
index fdf0bc1..c459c66 100644
--- a/Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs
+++ b/Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs
@@ -4,8 +4,6 @@
 using UnityEngine;
 using TowerDefense.Agents;
 using TowerDefense.Level;
-using DG.Tweening;
-using MoreMountains.NiceVibrations;
 
 /**
  * 泡泡炸弹
@@ -435,8 +433,6 @@
                     if (config.AttackTime <= 0)
                     {
                         EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessLoseHeart, 3);
-                        ViewPortAdj.instance.cachedCamera.DOShakePosition(0.25f, 1.5f, 4);
-                        MMVibrationManager.Haptic(HapticTypes.HeavyImpact);
                         config.IsAttack = false;
                     }
                 }

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