From 893f645dafa46b818a2edb9fa40337af0c3598d6 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 06 Nov 2020 19:57:10 +0800 Subject: [PATCH] 修改买塔规则 爱心破碎特效 基地血条不掉问题 --- Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs | 4 ---- 1 files changed, 0 insertions(+), 4 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs b/Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs index fdf0bc1..c459c66 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs @@ -4,8 +4,6 @@ using UnityEngine; using TowerDefense.Agents; using TowerDefense.Level; -using DG.Tweening; -using MoreMountains.NiceVibrations; /** * 泡泡炸弹 @@ -435,8 +433,6 @@ if (config.AttackTime <= 0) { EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessLoseHeart, 3); - ViewPortAdj.instance.cachedCamera.DOShakePosition(0.25f, 1.5f, 4); - MMVibrationManager.Haptic(HapticTypes.HeavyImpact); config.IsAttack = false; } } -- Gitblit v1.9.1