From 895e6764872749a2a26415d17697b19ee2587ea9 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Mon, 16 Nov 2020 17:28:01 +0800
Subject: [PATCH] 水精灵技能 冷冻气息

---
 Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs |    9 +++++++++
 1 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs b/Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs
index acfa4c6..3180b7e 100644
--- a/Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs
+++ b/Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs
@@ -1,5 +1,6 @@
 using Core.Utilities;
 using UnityEngine;
+using KTGMGemClient;
 
 namespace TowerDefense.Towers.Placement
 {
@@ -41,6 +42,14 @@
         EnergyUICtl GetEnergyUICtl(int x, int y);
 
         /// <summary>
+        /// 获取对应位置的水精灵充能条
+        /// </summary>
+        /// <param name="x"></param>
+        /// <param name="y"></param>
+        /// <returns></returns>
+        FreezeBreath GetFreezeBreath(int x, int y);
+
+        /// <summary>
         /// 是否空置的攻击位
         /// </summary>
         /// <param name="x"></param>

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