From 895e6764872749a2a26415d17697b19ee2587ea9 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Mon, 16 Nov 2020 17:28:01 +0800 Subject: [PATCH] 水精灵技能 冷冻气息 --- Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs | 9 +++++++++ 1 files changed, 9 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs b/Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs index acfa4c6..3180b7e 100644 --- a/Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs +++ b/Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs @@ -1,5 +1,6 @@ using Core.Utilities; using UnityEngine; +using KTGMGemClient; namespace TowerDefense.Towers.Placement { @@ -41,6 +42,14 @@ EnergyUICtl GetEnergyUICtl(int x, int y); /// <summary> + /// 获取对应位置的水精灵充能条 + /// </summary> + /// <param name="x"></param> + /// <param name="y"></param> + /// <returns></returns> + FreezeBreath GetFreezeBreath(int x, int y); + + /// <summary> /// 是否空置的攻击位 /// </summary> /// <param name="x"></param> -- Gitblit v1.9.1