From 8e2286bc3f5f237dc628b828ffcfe25ef61b2a97 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 18 Nov 2020 09:46:18 +0800 Subject: [PATCH] 打安卓包 --- Assets/Scripts/ActionGameFramework/Projectiles/BallisticProjectile.cs | 5 +---- 1 files changed, 1 insertions(+), 4 deletions(-) diff --git a/Assets/Scripts/ActionGameFramework/Projectiles/BallisticProjectile.cs b/Assets/Scripts/ActionGameFramework/Projectiles/BallisticProjectile.cs index e1b243d..9856e5e 100644 --- a/Assets/Scripts/ActionGameFramework/Projectiles/BallisticProjectile.cs +++ b/Assets/Scripts/ActionGameFramework/Projectiles/BallisticProjectile.cs @@ -36,8 +36,6 @@ /// </summary> protected Collider[] m_Colliders; - public bool IsHitEnemy { get; set; } - public event Action fired; /// <summary> @@ -164,8 +162,7 @@ m_Fired = true; m_CollidersIgnoring.Clear(); - - IsHitEnemy = false; + // 因为炮弹没有模型,本身就是一个带碰撞体的粒子特效 ParticleSystem ps = GetComponent<ParticleSystem>(); if (ps == null) -- Gitblit v1.9.1