From 8ea7726840a84fb53b4fd8a1e5813fbfde5a834e Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Thu, 19 Nov 2020 14:34:13 +0800
Subject: [PATCH] 加入连杀飘字动画

---
 Assets/Scripts/TowerDefense/Level/EndlessWaveLineManager.cs |   12 ++++++++----
 1 files changed, 8 insertions(+), 4 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/Level/EndlessWaveLineManager.cs b/Assets/Scripts/TowerDefense/Level/EndlessWaveLineManager.cs
index 037e498..05623dd 100644
--- a/Assets/Scripts/TowerDefense/Level/EndlessWaveLineManager.cs
+++ b/Assets/Scripts/TowerDefense/Level/EndlessWaveLineManager.cs
@@ -60,7 +60,9 @@
             ps = obj.transform.GetChild(0).GetComponent<ParticleSystem>();
         ps.transform.position = EndlessLevelManager.instance.WaveManager.GetWaveEndPos(id);
         ps.Play();
-        Destroy(ps.gameObject, ps.main.duration);
+        AudioSourceManager.Ins.Play(AudioEnum.FireSkill);
+
+        Destroy(obj, 5f);
     }
 
     /// <summary>
@@ -78,7 +80,9 @@
             ps = obj.transform.GetChild(0).GetComponent<ParticleSystem>();
         ps.transform.position = pos;
         ps.Play();
-        Destroy(ps.gameObject, ps.main.duration);
+        AudioSourceManager.Ins.Play(AudioEnum.LightningSkill);
+
+        Destroy(obj, 5f);
     }
 
     /// <summary>
@@ -120,9 +124,9 @@
     /// 某一个位置攻击塔位放下。
     /// </summary>
     /// <param name="pos"></param>
-    public void AttackTowerFixed(int pos)
+    public void AttackTowerFixed(int pos, bool playEffect = true)
     {
-        if (pos >= waveLineList.Count || waveLineList[pos] == null) return;
+        if (pos >= waveLineList.Count || waveLineList[pos] == null || !playEffect) return;
 
         // 无尽模式改为只有一条兵线
         WaveLineFlash(pos);

--
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