From 914b0ab6ff4b86a809fb0b6b206504e90612a92a Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Fri, 25 Dec 2020 10:52:17 +0800
Subject: [PATCH] Merge branch 'master' of http://47.95.218.140:8090/r/GemBattle into master

---
 Assets/Scripts/Guide/ImageWood2.cs |    7 +++++++
 1 files changed, 7 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/Guide/ImageWood2.cs b/Assets/Scripts/Guide/ImageWood2.cs
index 4b029d2..10ce2b5 100644
--- a/Assets/Scripts/Guide/ImageWood2.cs
+++ b/Assets/Scripts/Guide/ImageWood2.cs
@@ -9,6 +9,8 @@
         isDraging = true;
         tmpImage.raycastTarget = false;
         GuideCtrl.Ins.BeginDrag();
+        levelImage.SetActive(false);
+
     }
 
     Vector3 dragPos;
@@ -33,6 +35,7 @@
         {
             rectTransform.anchoredPosition = pos;
             tmpImage.raycastTarget = true;
+            levelImage.SetActive(true);
 
             //返回原位,提示开始推拽
             GuideCtrl.Ins.EndDrag();
@@ -46,6 +49,8 @@
     Vector2 pos;
 
     RectTransform rectTransform;
+    GameObject levelImage;
+
     //Vector3 startP;
     public Vector2 GetStartP
     {
@@ -60,6 +65,8 @@
         tmpImage = GetComponent<Image>();
         rectTransform = GetComponent<RectTransform>();
         pos = rectTransform.anchoredPosition;
+        levelImage = transform.Find("Image").gameObject;
+
     }
 
     public override void SetTarget(GameObject target)

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