From 938aa4da26e0109e16ded70d13a43c187498b901 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Sat, 12 Dec 2020 15:29:34 +0800
Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle

---
 Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs |   18 +++---------------
 1 files changed, 3 insertions(+), 15 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
index bf75d53..6494829 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -86,11 +86,7 @@
 
     public void UpdateDescDisplay()
     {
-        int minLevel = 0;
-
-        if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME)
-            minLevel = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
-
+        int minLevel = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
         NormalDesc.text = $"购买{minLevel + 1}级宝石";
     }
 
@@ -356,16 +352,8 @@
         if (gameUI.isBuilding)
             gameUI.CancelGhostPlacement();
 
-        if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME)
-        {
-            if (level == -1)
-                level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
-        }
-        else
-        {
-            if (level == -1)
-                level = 0;
-        }
+        if (level == -1)
+            level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1);
 
         return gameUI.RandomPlaceTower(tower, posx, posy, level, cost, false, isFirstAppear);
     }

--
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