From 938aa4da26e0109e16ded70d13a43c187498b901 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Sat, 12 Dec 2020 15:29:34 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle --- Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs | 18 +++--------------- 1 files changed, 3 insertions(+), 15 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs index bf75d53..6494829 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs @@ -86,11 +86,7 @@ public void UpdateDescDisplay() { - int minLevel = 0; - - if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME) - minLevel = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); - + int minLevel = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); NormalDesc.text = $"购买{minLevel + 1}级宝石"; } @@ -356,16 +352,8 @@ if (gameUI.isBuilding) gameUI.CancelGhostPlacement(); - if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME) - { - if (level == -1) - level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); - } - else - { - if (level == -1) - level = 0; - } + if (level == -1) + level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); return gameUI.RandomPlaceTower(tower, posx, posy, level, cost, false, isFirstAppear); } -- Gitblit v1.9.1