From 93f67abd5fe45178f48ce7db675bbfe007bfc9e7 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 18 Nov 2020 19:25:29 +0800 Subject: [PATCH] 按钮恢复成原来资源 打包 --- GemBattle/宝石塔防_Data/Managed/UnityEngine.UI.dll | 0 Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs | 2 ++ GemBattle/宝石塔防_Data/Managed/Assembly-CSharp-firstpass.dll | 0 GemBattle/宝石塔防_Data/Managed/Unity.TextMeshPro.dll | 0 And/GemBattle.apk | 0 Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs | 33 +++------------------------------ GemBattle/宝石塔防_Data/globalgamemanagers | 0 Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs | 2 ++ GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.Demos.dll | 0 GemBattle.zip | 0 Assets/Materials/UI/tileTowerVSMat.mat | 2 +- GemBattle/宝石塔防_Data/Managed/Assembly-CSharp.dll | 0 GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.dll | 0 GemBattle/宝石塔防_Data/Managed/Unity.Timeline.dll | 0 GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.Haptics.dll | 0 15 files changed, 8 insertions(+), 31 deletions(-) diff --git a/And/GemBattle.apk b/And/GemBattle.apk index ca5251b..f272314 100644 --- a/And/GemBattle.apk +++ b/And/GemBattle.apk Binary files differ diff --git a/Assets/Materials/UI/tileTowerVSMat.mat b/Assets/Materials/UI/tileTowerVSMat.mat index 29c24ee..48d981d 100644 --- a/Assets/Materials/UI/tileTowerVSMat.mat +++ b/Assets/Materials/UI/tileTowerVSMat.mat @@ -40,7 +40,7 @@ m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: 93f40a01d57fbff418fc0b54b6ab7d9f, type: 3} + m_Texture: {fileID: 2800000, guid: 8c9a3d26120e78f40aa4ef9ed23d573c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs index b2cc6cb..65f6203 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs @@ -1876,6 +1876,8 @@ /// <param name="val"></param> public void generateBloodText(Vector3 wpos, float val, bool crit = false, bool doubleHit = false, bool poison = false) { + if (Mathf.FloorToInt(val) == 0) return; + Vector3 spos = m_Camera.WorldToScreenPoint(wpos); TextMoveDoTween tm; if (crit) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs index 6305c3e..b096b3b 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs @@ -121,33 +121,6 @@ get { return this.towerArray; } } - /// <summary> - /// 处理按钮升级相关. - /// </summary> - private void Update() - { - float gstime = EndlessUIStart.instance.GameStartTime; - if (gstime <= 0) return; - - if ((!bCdTimeStart) && (LEVELUP_TOWER_TIME - gstime) <= JsonDataCenter.TOWERLVLUP_CDTIME) - { - bCdTimeStart = true; - btnLvlUpCdTime = LEVELUP_TOWER_TIME - gstime; - } - if ((!bSetBuyLvlUp) && (gstime > LEVELUP_TOWER_TIME)) - { - bSetBuyLvlUp = true; - this.randomBtn.GetComponent<Image>().sprite = buyBtnLevelUp; - } - - // 更新倒计时: - if ((!bSetBuyLvlUp) && bCdTimeStart) - { - btnLvlUpCdTime -= Time.deltaTime; - string distr = ((int)Math.Ceiling(btnLvlUpCdTime)).ToString() + "s"; - } - } - public void actionTest() { multipara((str, strnew) => { Debug.Log(str + strnew); }, "Ying"); @@ -315,10 +288,10 @@ if (gameUI.isBuilding) gameUI.CancelGhostPlacement(); - // if (level == -1) - // level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); + if (level == -1) + level = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); - return gameUI.RandomPlaceTower(tower, posx, posy, 3, cost, false, isFirstAppear); + return gameUI.RandomPlaceTower(tower, posx, posy, level, cost, false, isFirstAppear); } /// <summary> diff --git a/Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs index 418b456..b6459ae 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/GameUI.cs @@ -1683,6 +1683,8 @@ /// <param name="val"></param> public void generateBloodText(Vector3 wpos, float val, bool crit = false, bool doubleHit = false, bool poison = false) { + if (Mathf.FloorToInt(val) == 0) return; + Vector3 spos = m_Camera.WorldToScreenPoint(wpos); TextMoveDoTween tm; if (crit) diff --git a/GemBattle.zip b/GemBattle.zip index 32aef5f..6727a60 100644 --- a/GemBattle.zip +++ b/GemBattle.zip Binary files differ diff --git "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Assembly-CSharp-firstpass.dll" "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Assembly-CSharp-firstpass.dll" index 55f14f2..f8da08a 100644 --- "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Assembly-CSharp-firstpass.dll" +++ "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Assembly-CSharp-firstpass.dll" Binary files differ diff --git "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Assembly-CSharp.dll" "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Assembly-CSharp.dll" index 8a08c4b..fb8f90d 100644 --- "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Assembly-CSharp.dll" +++ "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Assembly-CSharp.dll" Binary files differ diff --git "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.Demos.dll" "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.Demos.dll" index b5eb50b..c573025 100644 --- "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.Demos.dll" +++ "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.Demos.dll" Binary files differ diff --git "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.Haptics.dll" "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.Haptics.dll" index 115fb32..ef9849d 100644 --- "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.Haptics.dll" +++ "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.Haptics.dll" Binary files differ diff --git "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.dll" "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.dll" index 1d7a2a2..a74ff0f 100644 --- "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.dll" +++ "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/MoreMountains.NiceVibrations.dll" Binary files differ diff --git "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Unity.TextMeshPro.dll" "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Unity.TextMeshPro.dll" index e28a969..9251960 100644 --- "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Unity.TextMeshPro.dll" +++ "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Unity.TextMeshPro.dll" Binary files differ diff --git "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Unity.Timeline.dll" "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Unity.Timeline.dll" index a179f07..607a055 100644 --- "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Unity.Timeline.dll" +++ "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/Unity.Timeline.dll" Binary files differ diff --git "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/UnityEngine.UI.dll" "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/UnityEngine.UI.dll" index b081e6e..bbc5b34 100644 --- "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/UnityEngine.UI.dll" +++ "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/Managed/UnityEngine.UI.dll" Binary files differ diff --git "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/globalgamemanagers" "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/globalgamemanagers" index b3dcf20..36b5855 100644 --- "a/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/globalgamemanagers" +++ "b/GemBattle/\345\256\235\347\237\263\345\241\224\351\230\262_Data/globalgamemanagers" Binary files differ -- Gitblit v1.9.1