From 93f67abd5fe45178f48ce7db675bbfe007bfc9e7 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Wed, 18 Nov 2020 19:25:29 +0800
Subject: [PATCH] 按钮恢复成原来资源 打包

---
 Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs b/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs
index 5b1ed7a..d7aee7a 100644
--- a/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs
+++ b/Assets/Scripts/ActionGameFramework/Health/DamageCollider.cs
@@ -52,13 +52,15 @@
 
             // 非Agent不参与碰撞:
             var agent = this.gameObject.GetComponent<Agent>();
-            if (agent == null)
+            if (agent == null || agent.isDead)
                 return;
+
+            BallisticProjectile ballistic = c.gameObject.GetComponent<BallisticProjectile>();
 
             LazyLoad();
 
             BallisticAttack ballisticAttack = damager.GetComponent<BallisticAttack>();
-            ballisticAttack.DealDamage((Targetable)damageableBehaviour);
+            ballisticAttack.DealDamage((Targetable)damageableBehaviour, ballisticAttack.attributeId);
 
             damager.HasDamaged(c.transform.position, damageableBehaviour.configuration.alignmentProvider);
         }

--
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