From 944950c86ab3be21c22b7c15039cf2e572efdc90 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Tue, 01 Dec 2020 15:34:32 +0800 Subject: [PATCH] 删除无用代码 --- Assets/Scripts/TowerDefense/Towers/TowerLevel.cs | 78 -------------------------------------- 1 files changed, 1 insertions(+), 77 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Towers/TowerLevel.cs b/Assets/Scripts/TowerDefense/Towers/TowerLevel.cs index 5d662ff..b4a9746 100644 --- a/Assets/Scripts/TowerDefense/Towers/TowerLevel.cs +++ b/Assets/Scripts/TowerDefense/Towers/TowerLevel.cs @@ -1,5 +1,4 @@ using System.Collections.Generic; -using ActionGameFramework.Health; using Core.Health; using KTGMGemClient; using TowerDefense.Affectors; @@ -21,24 +20,9 @@ public TowerPlacementGhost towerGhostPrefab; /// <summary> - /// Build effect gameObject to instantiate on start - /// </summary> - //public GameObject buildEffectPrefab; - - /// <summary> /// 升级特效 /// </summary> public GameObject UpgradeEffectPrefab; - - /// <summary> - /// 当前的Level对应的DamagerData. - /// </summary> - public Damager levelDamager; - - /// <summary> - /// Reference to scriptable object with level data on it - /// </summary> - public TowerLevelData levelData; /// <summary> /// The parent tower controller of this tower @@ -141,55 +125,6 @@ public LayerMask mask { get; protected set; } /// <summary> - /// Gets the cost value - /// </summary> - public int cost - { - get { return levelData.cost; } - } - - /// <summary> - /// Gets the sell value - /// </summary> - public int sell - { - get { return levelData.sell; } - } - - /// <summary> - /// Gets the max health - /// </summary> - public int maxHealth - { - get { return levelData.maxHealth; } - } - - /// <summary> - /// Gets the starting health - /// </summary> - public int startingHealth - { - get { return levelData.startingHealth; } - } - - /// <summary> - /// Gets the tower description - /// </summary> - public string description - { - get { return levelData.description; } - } - - /// <summary> - /// Gets the tower description - /// </summary> - public string upgradeDescription - { - get { return levelData.upgradeDescription; } - } - - - /// <summary> /// Initialises the Effects attached to this object /// </summary> public virtual void Initialize(Tower tower, LayerMask enemyMask, IAlignmentProvider alignment) @@ -201,12 +136,6 @@ effect.Initialize(alignment, mask); effect.towerPtr = tower; AttackAffector attackAffector = effect.GetComponent<AttackAffector>(); - - // if (attackAffector.projectile != null) - // { - // Damager damager = attackAffector.projectile.gameObject.GetComponent<Damager>(); - // damager.TowerAttributeId = tower.attributeId; - // } } m_ParentTower = tower; Transform starTs = transform.Find("Star"); @@ -214,11 +143,8 @@ starTs.localRotation = Quaternion.Euler(60, 180, 0); } - Vector3 normalScale; - private void Awake() { - normalScale = new Vector3(1.5f, 1.5f, 1.5f); canPlaceMesh.enabled = false; } @@ -304,7 +230,6 @@ } } - /// <summary> /// Returns a list of affectors that implement ITowerRadiusVisualizer /// </summary> @@ -350,10 +275,9 @@ { } - /// <summary> /// 获取当前TowerLevel对应的AttackRise. - /// </summary> + /// /// </summary> public float attackRise { get { return m_ParentTower.attackRise; } } public void OnAfterDeserialize() -- Gitblit v1.9.1