From 95a8ba333bb875c230e0974d0f4c7b01cdd5cec3 Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Fri, 30 Oct 2020 11:58:01 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/00000/package/Prefab/Effect_xuanze.prefab | 18 +++++++++--------- 1 files changed, 9 insertions(+), 9 deletions(-) diff --git a/Assets/00000/package/Prefab/Effect_xuanze.prefab b/Assets/00000/package/Prefab/Effect_xuanze.prefab index 4cdc492..11d0ab8 100644 --- a/Assets/00000/package/Prefab/Effect_xuanze.prefab +++ b/Assets/00000/package/Prefab/Effect_xuanze.prefab @@ -48,7 +48,7 @@ ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 @@ -4828,7 +4828,7 @@ ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 @@ -9634,7 +9634,7 @@ ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 @@ -14423,7 +14423,7 @@ ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 @@ -19212,7 +19212,7 @@ ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 @@ -24001,7 +24001,7 @@ ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 0 useRigidbodyForVelocity: 1 @@ -28799,7 +28799,7 @@ ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 @@ -33647,7 +33647,7 @@ ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 @@ -38495,7 +38495,7 @@ ringBufferLoopRange: {x: 0, y: 1} looping: 0 prewarm: 0 - playOnAwake: 1 + playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 useRigidbodyForVelocity: 1 -- Gitblit v1.9.1