From 987087eb401e39656fcfd9b5108eee93c3383396 Mon Sep 17 00:00:00 2001 From: weixudong <weixudong4700@ktgame.com> Date: Mon, 02 Nov 2020 18:20:44 +0800 Subject: [PATCH] 修复购买金币按钮,位置不对的BUG --- Assets/Scripts/Common/GameConfig.cs | 28 ++++++++++++++++++++++++++++ 1 files changed, 28 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/Common/GameConfig.cs b/Assets/Scripts/Common/GameConfig.cs index 11e4672..ecce532 100644 --- a/Assets/Scripts/Common/GameConfig.cs +++ b/Assets/Scripts/Common/GameConfig.cs @@ -13,8 +13,11 @@ public static string NextSceneName = "Endless"; public static bool IsDebug = false; + public static string TestLoginUrl = "http://10.5.3.227:9000/user/login"; + public static string LoginUrl = "http://172.16.1.52:9000/user/login"; + public static bool OpenDebug = true; /// <summary> @@ -28,8 +31,33 @@ public static bool CanOpenNewTower = true; /// <summary> + /// 攻击塔是否可以收到伤害 + /// </summary> + public static bool TowerCanTakeDamage = false; + + /// <summary> + /// 攻击塔是否第一次收到伤害 + /// </summary> + public static bool TowerFirstTakeDamage = true; + + /// <summary> /// 是否是新手 /// </summary> public static bool IsNewbie = true; + + /// <summary> + /// 无尽模式每一轮游戏中成功使用技能宝石的次数 + /// </summary> + public static int EndlessPortUseSkillTowerCount; + + /// <summary> + /// 每一轮游戏中成功开启的塔位置数量,这个是上阵的塔,可以攻击的塔位 + /// </summary> + public static int EndlessOpenAttackTowerCount; + + /// <summary> + /// 每一轮游戏中成功购买塔的数量 + /// </summary> + public static int EndlessBuyTowerCount; } } \ No newline at end of file -- Gitblit v1.9.1