From 988e7226f6799263fed8e8e2afe04288f357df29 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Fri, 04 Dec 2020 17:43:30 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/UI/FinalPanel/FinalPanel.cs | 119 +++++++++++++++++++++++++++++++++++++---------------------- 1 files changed, 75 insertions(+), 44 deletions(-) diff --git a/Assets/Scripts/UI/FinalPanel/FinalPanel.cs b/Assets/Scripts/UI/FinalPanel/FinalPanel.cs index a8edd17..d20c2f3 100644 --- a/Assets/Scripts/UI/FinalPanel/FinalPanel.cs +++ b/Assets/Scripts/UI/FinalPanel/FinalPanel.cs @@ -38,26 +38,19 @@ Text scoreText; GameObject image_NewRecord; bool isNewH = false; - int hScore; + int hScore;//最高分 + int tmpRank;//当前排名 + int tmpRankUp;//排名上升了多少 //string hwaveInfo; CanvasGroup scrollerCanvasGroup; CanvasGroup itemCanvasGroup; - Action playEffectAC = null; - - - /// <summary> - /// 设置播放胜利特效 - /// </summary> - /// <param name="ac"></param> - public void SetPlayEffectAC(Action ac) - { - playEffectAC = ac; - } + ParticleSystem endPs;//最终特效 string playerPrefs_HScore = "GemBattleHScore"; //string playerPrefs_HWaveInfo = "GemBattleHWaveInfo"; + string playerPrefs_HRank = "GemBattleHRank"; string playerPrefs_NickName = "GemBattlePlayerNickName"; @@ -73,6 +66,8 @@ FinalPanelItem itemThird;//第三 Text txt_Name, txt_Wave; TextMeshProUGUI txt_HScore, txt_Index; + + TextMeshProUGUI rankUpbj; /// <summary> /// 入口函数 /// </summary> @@ -86,6 +81,8 @@ Debug.Log($"_myScore:{_myScore} _waveInfo:{_waveInfo}"); hScore = PlayerPrefs.GetInt(playerPrefs_HScore); + tmpRank = PlayerPrefs.GetInt(playerPrefs_HRank); + tmpRankUp = 0; //hwaveInfo = PlayerPrefs.GetString(playerPrefs_HWaveInfo); scrollerCanvasGroup = transform.Find("Scroller").GetComponent<CanvasGroup>(); scrollerCanvasGroup.alpha = 0; @@ -117,14 +114,14 @@ scoreText.text = ""; waveText.text = ""; waveText.gameObject.SetActive(false); - scoreText.gameObject.SetActive(false); + //scoreText.gameObject.SetActive(false); image_NewRecord = transform.Find("Image_NewRecord").gameObject; image_NewRecord.SetActive(false); finalHttp = GetComponent<FinalHttp>(); - _limit = 100; - _limitUp = 100; + _limit = 10; + _limitUp = 10; finalHttp.Init(GetHttpData, _limit);//重置状态,设置回调和拉取的所有数据 itemFirst = transform.Find("ItemPanel/FinalPanelItemFirst").GetComponent<FinalPanelItem>(); @@ -135,6 +132,11 @@ countDownReplayBtn = transform.Find("HttpCountDownPanel/ReplayBtn").GetComponent<Button>(); countDownTxt = transform.Find("HttpCountDownPanel/WarningTxt").GetComponent<Text>(); httpCountDownPanel.SetActive(false); + + rankUpbj = transform.Find("Image_HScore/RankUp").GetComponent<TextMeshProUGUI>(); + rankUpbj.gameObject.SetActive(false); + + endPs = transform.Find("Effect_UI_JieSuanShengLi/03").GetComponent<ParticleSystem>(); //PlayerPrefs.DeleteKey("GemBattlePlayerNickName"); @@ -161,7 +163,6 @@ private void StartHttp() { //OpenHttpCountDown(true); - Debug.Log($"_myScore:{_myScore} _waveInfo:{_waveInfo}"); finalHttp.SendPost(playerNickName, _myScore, 1, _waveInfo); } @@ -220,29 +221,18 @@ SceneManager.LoadScene(loadingScene); } - private void GetHttpData(List<HttpGetInfo> allHttpGetInfoLis, int myrank) + private void GetHttpData(List<HttpGetInfo> allHttpGetInfoLis, int myrank, HttpGetInfo mydataHttpInfo) { scroller = transform.Find("Scroller").GetComponent<EnhancedScroller>(); scroller.Delegate = this; - RefreshHttpData(allHttpGetInfoLis, myrank); + RefreshHttpData(allHttpGetInfoLis, myrank, mydataHttpInfo); if (allHttpGetInfoLis == null) return; - HttpGetInfo tmpData = allHttpGetInfoLis[myrank - 1]; - - txt_Name.text = tmpData.nickname; - txt_HScore.text = tmpData.score.ToString(); - txt_Wave.text = tmpData.waveInfo; - - if (myrank > 3000) - { - txt_Index.text = "3000+"; - } - else - { - txt_Index.text = myrank.ToString(); - } + txt_Name.text = mydataHttpInfo.nickname; + txt_HScore.text = mydataHttpInfo.score.ToString(); + txt_Wave.text = mydataHttpInfo.waveInfo; PlayDoTween(); } @@ -264,8 +254,6 @@ agentTweenSeq.Append(Image2.transform.DOScale(Vector3.one, 0.2f));//变化图片大小 agentTweenSeq.Join(Image2.DOFade(1, 0.2f)); - agentTweenSeq.AppendCallback(StartLoadLargeData); - Image Image3 = transform.Find("Image3").GetComponent<Image>(); agentTweenSeq.Append(Image3.transform.DOScale(Vector3.one, 0.2f));//变化图片大小 agentTweenSeq.Join(Image3.DOFade(1, 0.2f)); @@ -274,6 +262,7 @@ var temp = Math.Floor(value); scoreText.text = temp + ""; }, 0, _myScore, 1.0f)); + agentTweenSeq.AppendCallback(StartLoadLargeData); tsLight = transform.Find("ImageLight"); Image ImageLight = tsLight.GetComponent<Image>(); @@ -304,8 +293,6 @@ /// </summary> protected void StartLoadLargeData() { - scoreText.gameObject.SetActive(true); - StartCoroutine(PlayerItemDoTween()); } @@ -334,12 +321,27 @@ if (isNewH) { image_NewRecord.SetActive(true); + + if (tmpRankUp > 0) + { + Debug.Log("排名上升了:" + tmpRankUp); + if (!rankUpbj.gameObject.activeSelf) + { + rankUpbj.gameObject.SetActive(true); + DOTween.To(delegate (float value) + { + var temp = Math.Floor(value); + rankUpbj.text = temp + ""; + }, 0, tmpRankUp, 0.5f); + } + } + else + { + Debug.Log("排名下降了"); + } } - if (playEffectAC != null) - { - playEffectAC(); - } + endPs?.Play(); closeBtn.interactable = true; } @@ -391,16 +393,16 @@ { FinalPanelItem cellView = scroller.GetCellView(cellViewPrefab) as FinalPanelItem; cellView.SetData(_data[dataIndex]); - + //cellView.CheckRank(tmpRankUp); if (dataIndex == _data.Count - 2) { - Debug.Log("是否可以刷新新列表了"); + Debug.Log($"是否可以刷新新列表了 _limit:{_limit} _data.Count:{_data.Count}"); if (_limit >= 3000) { Debug.Log("数据下载量最大3000"); } - else if (_limit >= _data.Count) + else if (_limit > _data.Count + 3)//从第三名开始无限滚动 { Debug.Log("当前服务器没有那么多数据"); } @@ -415,7 +417,7 @@ return cellView; } - private void RefreshHttpData(List<HttpGetInfo> allHttpGetInfoLis, int myrank) + private void RefreshHttpData(List<HttpGetInfo> allHttpGetInfoLis, int myrank, HttpGetInfo mydataHttpInfo) { if (allHttpGetInfoLis == null) { @@ -434,6 +436,28 @@ if (allHttpGetInfoLis.Count > 0) { + //排名发生了变化 + if (tmpRank != myrank) + { + tmpRankUp = tmpRank - myrank; + + tmpRank = myrank; + PlayerPrefs.SetInt(playerPrefs_HRank, tmpRank); + } + else + { + + } + + if (myrank > 3000) + { + txt_Index.text = "3000+"; + } + else + { + txt_Index.text = myrank.ToString(); + } + if (allHttpGetInfoLis.Count >= 1) { data = new FinalPanelItemData(); @@ -441,6 +465,7 @@ data.index = 1; itemFirst.gameObject.SetActive(true); itemFirst.SetData(data); + //itemFirst.CheckRank(tmpRankUp); } else { @@ -456,6 +481,7 @@ data.index = 2; itemSecond.gameObject.SetActive(true); itemSecond.SetData(data); + //itemFirst.CheckRank(tmpRankUp); } else { @@ -470,6 +496,7 @@ data.index = 3; itemThird.gameObject.SetActive(true); itemThird.SetData(data); + //itemFirst.CheckRank(tmpRankUp); } else { @@ -478,6 +505,7 @@ } if (allHttpGetInfoLis.Count > 3) { + _data.Clear(); for (int i = 3; i < allHttpGetInfoLis.Count; i++) { data = new FinalPanelItemData(); @@ -487,10 +515,13 @@ } scroller.ReloadData(); } + } } + + #endregion } -- Gitblit v1.9.1