From 9f2d1de6643eefe5467cac9c9f540a79d50b1ba7 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Fri, 04 Dec 2020 11:09:48 +0800 Subject: [PATCH] 增加http请求失败判断 --- Assets/Scripts/UI/FinalPanel/FinalPanel.cs | 460 +++++++++++++++++++++++++++++++++++++++++++++++++++------ 1 files changed, 408 insertions(+), 52 deletions(-) diff --git a/Assets/Scripts/UI/FinalPanel/FinalPanel.cs b/Assets/Scripts/UI/FinalPanel/FinalPanel.cs index 2c88ee8..a8edd17 100644 --- a/Assets/Scripts/UI/FinalPanel/FinalPanel.cs +++ b/Assets/Scripts/UI/FinalPanel/FinalPanel.cs @@ -1,92 +1,357 @@ -using UnityEngine.UI; +using System.Collections.Generic; +using System.Collections; +using UnityEngine.UI; using UnityEngine; using EnhancedUI; using EnhancedUI.EnhancedScroller; using TMPro; using UnityEngine.SceneManagement; using KTGMGemClient; +using DG.Tweening; +using System; +using System.Linq; public class FinalPanel : MonoBehaviour, IEnhancedScrollerDelegate { + //无限滚动相关 private EnhancedScroller scroller; - private SmallList<FinalPanelItemData> _data; - public EnhancedScrollerCellView cellViewPrefab; - [SerializeField] - private Sprite rank_di_0, rank_di_1, rank_di_2, rank_di_03; - [SerializeField] - private Sprite rank_icon_0, rank_icon_1, rank_icon_2; - - public string endlessGameScene = "Endless"; - - public string loadingScene = "LoadingScene"; + private string endlessGameScene = "Endless2D"; + private string loadingScene = "LoadingScene"; // Start is called before the first frame update void Start() { - - transform.Find("BackGround").GetComponent<Button>().onClick.AddListener(() => + closeBtn = transform.Find("BackGround").GetComponent<Button>(); + closeBtn.onClick.AddListener(() => { gameObject.SetActive(false); GameConfig.NextSceneName = endlessGameScene; SceneManager.LoadScene(loadingScene); }); + closeBtn.interactable = false; + } + Button closeBtn; + Text waveText; + GameObject image_HScore; + Text scoreText; + GameObject image_NewRecord; + bool isNewH = false; + int hScore; + //string hwaveInfo; + + CanvasGroup scrollerCanvasGroup; + CanvasGroup itemCanvasGroup; + + Action playEffectAC = null; + + + /// <summary> + /// 设置播放胜利特效 + /// </summary> + /// <param name="ac"></param> + public void SetPlayEffectAC(Action ac) + { + playEffectAC = ac; } + string playerPrefs_HScore = "GemBattleHScore"; + //string playerPrefs_HWaveInfo = "GemBattleHWaveInfo"; + + string playerPrefs_NickName = "GemBattlePlayerNickName"; + + string _waveInfo; + int _myScore;//本次 + FinalHttp finalHttp; + string playerNickName; + int _limit; + int _limitUp; + + FinalPanelItem itemFirst;//第一 + FinalPanelItem itemSecond;//第二 + FinalPanelItem itemThird;//第三 + Text txt_Name, txt_Wave; + TextMeshProUGUI txt_HScore, txt_Index; /// <summary> /// 入口函数 /// </summary> - /// <param name="waveInfo">成绩 25关 3波</param> + /// <param name="waveInfo">25关 3波</param> /// <param name="myScore">789220</param> public void SetData(string waveInfo, int myScore) { - transform.Find("Text_Wave").GetComponent<Text>().text = waveInfo; - int hScore = PlayerPrefs.GetInt("GemBattleHScore"); - if (myScore > hScore) + _waveInfo = waveInfo; + _myScore = myScore; + _data = new SmallList<FinalPanelItemData>(); + Debug.Log($"_myScore:{_myScore} _waveInfo:{_waveInfo}"); + + hScore = PlayerPrefs.GetInt(playerPrefs_HScore); + //hwaveInfo = PlayerPrefs.GetString(playerPrefs_HWaveInfo); + scrollerCanvasGroup = transform.Find("Scroller").GetComponent<CanvasGroup>(); + scrollerCanvasGroup.alpha = 0; + itemCanvasGroup = transform.Find("ItemPanel").GetComponent<CanvasGroup>(); + itemCanvasGroup.alpha = 0; + + if (myScore > hScore)//得分比记录的高 { - PlayerPrefs.SetInt("GemBattleHScore", myScore); + PlayerPrefs.SetInt(playerPrefs_HScore, myScore); + //PlayerPrefs.SetString(playerPrefs_HWaveInfo, waveInfo); hScore = myScore; + //hwaveInfo = waveInfo; + isNewH = true; } - transform.Find("Text_Score").GetComponent<Text>().text = myScore.ToString(); - transform.Find("Text_HScore").GetComponent<TextMeshProUGUI>().text = hScore.ToString(); + txt_Name = transform.Find("Image_HScore/Text_Name").GetComponent<Text>(); + txt_Wave = transform.Find("Image_HScore/Text_Wave").GetComponent<Text>(); + txt_HScore = transform.Find("Image_HScore/Text_HScore").GetComponent<TextMeshProUGUI>(); + txt_Index = transform.Find("Image_HScore/Text_Index").GetComponent<TextMeshProUGUI>(); - scroller = transform.Find("Scroller").GetComponent<EnhancedScroller>(); - scroller.Delegate = this; + transform.Find("Image_HScore/Text_HScore").GetComponent<TextMeshProUGUI>().text = hScore.ToString(); + image_HScore = transform.Find("Image_HScore").gameObject; + image_HScore.SetActive(false); - LoadLargeData(hScore); + + waveText = transform.Find("Text_Wave").GetComponent<Text>(); + scoreText = transform.Find("Text_Score").GetComponent<Text>(); + scoreText.text = ""; + waveText.text = ""; + waveText.gameObject.SetActive(false); + scoreText.gameObject.SetActive(false); + + image_NewRecord = transform.Find("Image_NewRecord").gameObject; + image_NewRecord.SetActive(false); + + finalHttp = GetComponent<FinalHttp>(); + _limit = 100; + _limitUp = 100; + finalHttp.Init(GetHttpData, _limit);//重置状态,设置回调和拉取的所有数据 + + itemFirst = transform.Find("ItemPanel/FinalPanelItemFirst").GetComponent<FinalPanelItem>(); + itemSecond = transform.Find("ItemPanel/FinalPanelItemSecond").GetComponent<FinalPanelItem>(); + itemThird = transform.Find("ItemPanel/FinalPanelItemThird").GetComponent<FinalPanelItem>(); + + httpCountDownPanel = transform.Find("HttpCountDownPanel").gameObject; + countDownReplayBtn = transform.Find("HttpCountDownPanel/ReplayBtn").GetComponent<Button>(); + countDownTxt = transform.Find("HttpCountDownPanel/WarningTxt").GetComponent<Text>(); + httpCountDownPanel.SetActive(false); + + //PlayerPrefs.DeleteKey("GemBattlePlayerNickName"); + + playerNickName = PlayerPrefs.GetString(playerPrefs_NickName); + if (playerNickName == "") + { + GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/InputNamePanel"), transform); + go.GetComponent<InputNamePanel>().Init(LoadName); + } + else + { + StartHttp(); + } + } - private void LoadLargeData(int hScore) + private void LoadName(string nickName) { - _data = new SmallList<FinalPanelItemData>(); - FinalPanelItemData data; - int score = 101; - for (var i = 0; i < 100; i++) + playerNickName = nickName; + PlayerPrefs.SetString(playerPrefs_NickName, playerNickName); + StartHttp(); + } + + private void StartHttp() + { + //OpenHttpCountDown(true); + + Debug.Log($"_myScore:{_myScore} _waveInfo:{_waveInfo}"); + finalHttp.SendPost(playerNickName, _myScore, 1, _waveInfo); + } + + #region 联网倒计时判断 + bool isSending; + int sendCount; + GameObject httpCountDownPanel; + Button countDownReplayBtn; + Text countDownTxt; + private void OpenHttpCountDown(bool isOn) + { + if (isOn) { - data = new FinalPanelItemData(); - data.score = score - i; - data.index = i + 1; - data.playerName = "游客" + i.ToString(); - data.spriteIcon = null; - data.spriteBackGround = rank_di_03; - _data.Add(data); + isSending = true; + sendCount = 0; + StartCoroutine("HttpCountDown"); + } + else + { + isSending = false; + StopCoroutine("HttpCountDown"); + } + } + IEnumerator HttpCountDown() + { + while (isSending) + { + yield return new WaitForSeconds(1.0f); + sendCount++; + Debug.Log($"等待了{sendCount}秒"); + if (sendCount == 3) + { + if (!httpCountDownPanel.activeSelf) httpCountDownPanel.SetActive(true); + if (countDownReplayBtn.gameObject.activeSelf) countDownReplayBtn.gameObject.SetActive(false); + } + else if (sendCount > 10) + { + Debug.Log("等了10秒了,连接失败"); + isSending = false; + countDownTxt.text = "等了10秒了,连接失败"; + if (!countDownReplayBtn.gameObject.activeSelf) countDownReplayBtn.gameObject.SetActive(true); + + countDownReplayBtn.onClick.AddListener(Close); + break; + } + } + } + #endregion + + + private void Close() + { + gameObject.SetActive(false); + GameConfig.NextSceneName = endlessGameScene; + SceneManager.LoadScene(loadingScene); + } + + private void GetHttpData(List<HttpGetInfo> allHttpGetInfoLis, int myrank) + { + scroller = transform.Find("Scroller").GetComponent<EnhancedScroller>(); + scroller.Delegate = this; + + RefreshHttpData(allHttpGetInfoLis, myrank); + + if (allHttpGetInfoLis == null) return; + + HttpGetInfo tmpData = allHttpGetInfoLis[myrank - 1]; + + txt_Name.text = tmpData.nickname; + txt_HScore.text = tmpData.score.ToString(); + txt_Wave.text = tmpData.waveInfo; + + if (myrank > 3000) + { + txt_Index.text = "3000+"; + } + else + { + txt_Index.text = myrank.ToString(); } - _data[0].playerName = "自己"; - _data[0].score = hScore; - _data[0].spriteIcon = rank_icon_0; - _data[0].spriteBackGround = rank_di_0; + PlayDoTween(); + } - _data[1].spriteIcon = rank_icon_1; - _data[1].spriteBackGround = rank_di_1; + private void PlayDoTween() + { + Sequence agentTweenSeq = DOTween.Sequence(); + //先出现 + Image tsTiele = transform.Find("Image_Tiele").GetComponent<Image>(); + agentTweenSeq.Append(tsTiele.transform.DOScale(Vector3.one, 0.2f));//变化图片大小 + agentTweenSeq.Join(tsTiele.DOFade(1, 0.3f)); - _data[2].spriteIcon = rank_icon_2; - _data[2].spriteBackGround = rank_di_2; - // tell the scroller to reload now that we have the data - scroller.ReloadData(); + Image Image1 = transform.Find("Image1").GetComponent<Image>(); + agentTweenSeq.Append(Image1.transform.DOScale(Vector3.one, 0.2f));//变化图片大小 + agentTweenSeq.Join(Image1.DOFade(1, 0.2f)); + agentTweenSeq.Join(waveText.DOText(_waveInfo, 0.2f)); + + Image Image2 = transform.Find("Image2").GetComponent<Image>(); + agentTweenSeq.Append(Image2.transform.DOScale(Vector3.one, 0.2f));//变化图片大小 + agentTweenSeq.Join(Image2.DOFade(1, 0.2f)); + + agentTweenSeq.AppendCallback(StartLoadLargeData); + + Image Image3 = transform.Find("Image3").GetComponent<Image>(); + agentTweenSeq.Append(Image3.transform.DOScale(Vector3.one, 0.2f));//变化图片大小 + agentTweenSeq.Join(Image3.DOFade(1, 0.2f)); + agentTweenSeq.Join(DOTween.To(delegate (float value) + { + var temp = Math.Floor(value); + scoreText.text = temp + ""; + }, 0, _myScore, 1.0f)); + + tsLight = transform.Find("ImageLight"); + Image ImageLight = tsLight.GetComponent<Image>(); + agentTweenSeq.Join(ImageLight.transform.DOScale(Vector3.one, 0.2f));//变化图片大小 + agentTweenSeq.Join(ImageLight.DOFade(1, 0.2f).OnComplete(RotateLight)); + //agentTweenSeq.AppendCallback(RotateLight); + + agentTweenSeq.AppendCallback(TextDoTweenFinish); + } + + bool isRotate = false; + float offect = 0; + /// <summary> + /// LateUpdate is called every frame, if the Behaviour is enabled. + /// It is called after all Update functions have been called. + /// </summary> + void LateUpdate() + { + if (isRotate) + { + offect += Time.deltaTime; + tsLight.localRotation = Quaternion.Euler(0, 0, offect * 30); + } + } + + /// <summary> + /// 开始展示排行榜 + /// </summary> + protected void StartLoadLargeData() + { + scoreText.gameObject.SetActive(true); + + StartCoroutine(PlayerItemDoTween()); + } + + /// <summary> + /// 播放排行榜动效 + /// </summary> + /// <returns></returns> + IEnumerator PlayerItemDoTween() + { + + yield return new WaitForEndOfFrame(); + scrollerCanvasGroup.alpha = 1; + itemCanvasGroup.alpha = 1; + + image_HScore.SetActive(true); + + yield break; + } + + /// <summary> + /// 文字显示结束,显示波次和是否最高记录 + /// </summary> + protected void TextDoTweenFinish() + { + waveText.gameObject.SetActive(true); + if (isNewH) + { + image_NewRecord.SetActive(true); + } + + if (playEffectAC != null) + { + playEffectAC(); + } + + closeBtn.interactable = true; + } + + Transform tsLight; + /// <summary> + /// 光出现后开始旋转 + /// </summary> + protected void RotateLight() + { + isRotate = true; + offect = 0; } #region EnhancedScroller Handlers @@ -125,10 +390,106 @@ public EnhancedScrollerCellView GetCellView(EnhancedScroller scroller, int dataIndex, int cellIndex) { FinalPanelItem cellView = scroller.GetCellView(cellViewPrefab) as FinalPanelItem; - cellView.SetData(_data[dataIndex]); + + if (dataIndex == _data.Count - 2) + { + Debug.Log("是否可以刷新新列表了"); + + if (_limit >= 3000) + { + Debug.Log("数据下载量最大3000"); + } + else if (_limit >= _data.Count) + { + Debug.Log("当前服务器没有那么多数据"); + } + else + { + _limit += _limitUp; + Debug.Log("刷新新列表了,下载了 " + _limit + " 个数据:"); + finalHttp.Init(RefreshHttpData, _limit);//重置状态,设置回调和拉取的所有数据 + StartHttp(); + } + } return cellView; } + + private void RefreshHttpData(List<HttpGetInfo> allHttpGetInfoLis, int myrank) + { + if (allHttpGetInfoLis == null) + { + httpCountDownPanel.SetActive(true); + countDownTxt.text = "获取排行榜失败"; + countDownReplayBtn.onClick.AddListener(Close); + return; + } + + // if (isSending) + // { + // OpenHttpCountDown(false); + // } + + FinalPanelItemData data; + + if (allHttpGetInfoLis.Count > 0) + { + if (allHttpGetInfoLis.Count >= 1) + { + data = new FinalPanelItemData(); + data.httpInfo = allHttpGetInfoLis[0]; + data.index = 1; + itemFirst.gameObject.SetActive(true); + itemFirst.SetData(data); + } + else + { + itemFirst.gameObject.SetActive(false); + itemSecond.gameObject.SetActive(false); + itemThird.gameObject.SetActive(false); + return; + } + if (allHttpGetInfoLis.Count >= 2) + { + data = new FinalPanelItemData(); + data.httpInfo = allHttpGetInfoLis[1]; + data.index = 2; + itemSecond.gameObject.SetActive(true); + itemSecond.SetData(data); + } + else + { + itemSecond.gameObject.SetActive(false); + itemThird.gameObject.SetActive(false); + return; + } + if (allHttpGetInfoLis.Count > 2) + { + data = new FinalPanelItemData(); + data.httpInfo = allHttpGetInfoLis[2]; + data.index = 3; + itemThird.gameObject.SetActive(true); + itemThird.SetData(data); + } + else + { + itemThird.gameObject.SetActive(false); + return; + } + if (allHttpGetInfoLis.Count > 3) + { + for (int i = 3; i < allHttpGetInfoLis.Count; i++) + { + data = new FinalPanelItemData(); + data.httpInfo = allHttpGetInfoLis[i]; + data.index = i + 1; + _data.Add(data); + } + scroller.ReloadData(); + } + } + } + #endregion @@ -136,12 +497,7 @@ public class FinalPanelItemData { - public string playerName; - public int score; + public HttpGetInfo httpInfo; public int index; - - public Sprite spriteIcon; - public Sprite spriteBackGround; - } -- Gitblit v1.9.1