From bd0ba263761a866ca0d698169d2d83b6a11c35e7 Mon Sep 17 00:00:00 2001 From: CoderM <coderm@qq.com> Date: Thu, 10 Dec 2020 17:04:37 +0800 Subject: [PATCH] CoderM: 增加SDKJSON处理 --- Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs | 32 +++++++++++++++++--------------- 1 files changed, 17 insertions(+), 15 deletions(-) diff --git a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs index 26c4370..38af7bf 100644 --- a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs +++ b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs @@ -54,21 +54,7 @@ //transform.Find("Panel/Button (1)").GetComponent<Button>().onClick.AddListener(OnClickResetBtn); - if (Application.platform == RuntimePlatform.Android) - { - //GetetDeviceIMEI();//获取安卓手机IMEI - imei0 = TDAA_SDKManager.Ins.GetDeviceId();//使用设备ID - } - else if (Application.platform == RuntimePlatform.WindowsEditor) - { - imei0 = "MyTestGemBattle123"; - } - - GameConfig.PlayerName = imei0; - - versionTxt.text = "版本号:" + Application.version; - //resVersion.text 暂时没有使用 - transform.Find("Panel/PlayerID").GetComponent<Text>().text = "玩家ID:" + imei0; + if (!GameConfig.isFirstStart)//后续直接加载 @@ -88,6 +74,22 @@ void loginNext() { + //if (Application.platform == RuntimePlatform.Android) + //{ + // //GetetDeviceIMEI();//获取安卓手机IMEI + // imei0 = TDAA_SDKManager.Ins.GetDeviceId();//使用设备ID + //} + //else if (Application.platform == RuntimePlatform.WindowsEditor) + //{ + // imei0 = "MyTestGemBattle123"; + //} + + GameConfig.PlayerName = SDKManager.ins.sdk.uid; + + versionTxt.text = "版本号:" + Application.version; + //resVersion.text 暂时没有使用 + transform.Find("Panel/PlayerID").GetComponent<Text>().text = "玩家ID:" + SDKManager.ins.sdk.uid; + progressSlider.gameObject.SetActive(true); startBtn.gameObject.SetActive(false); -- Gitblit v1.9.1