From a251b401dd2535b7583d1813e08dc2e3cced05d5 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Sat, 05 Dec 2020 18:42:11 +0800 Subject: [PATCH] 随机 --- Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs b/Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs index 9d9466d..c372532 100644 --- a/Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs +++ b/Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs @@ -105,7 +105,7 @@ Sequence sequence = DOTween.Sequence(); FrostWord.color = new Color(1f, 1f, 1f, 0.8f); sequence.Join(DOTween.To(() => FrostWord.transform.position, (Vector3 v) => FrostWord.transform.position = v, - new Vector3(FrostWord.transform.position.x + 70 + UnityEngine.Random.Range(-15, 15), FrostWord.transform.position.y + 70 + UnityEngine.Random.Range(-15, 15), FrostWord.transform.position.z), 0.2f)); + new Vector3(FrostWord.transform.position.x + 100 + UnityEngine.Random.Range(-15, 15), FrostWord.transform.position.y + 100 + UnityEngine.Random.Range(-15, 15), FrostWord.transform.position.z), 0.2f)); sequence.Append(DOTween.To(() => FrostWord.color, (Color v) => FrostWord.color = v, new Color(1f, 1f, 1f, 1f), 0.2f).SetEase(Ease.OutQuart)); sequence.Append(DOTween.To(() => FrostWord.color, (Color v) => FrostWord.color = v, new Color(1f, 1f, 1f, 0f), 0.3f).SetDelay(1f)); sequence.AppendCallback(() => { DestroyWord(); }); -- Gitblit v1.9.1