From a251b401dd2535b7583d1813e08dc2e3cced05d5 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Sat, 05 Dec 2020 18:42:11 +0800
Subject: [PATCH] 随机

---
 Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs b/Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs
index 9d9466d..c372532 100644
--- a/Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs
+++ b/Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs
@@ -105,7 +105,7 @@
         Sequence sequence = DOTween.Sequence();
         FrostWord.color = new Color(1f, 1f, 1f, 0.8f);
         sequence.Join(DOTween.To(() => FrostWord.transform.position, (Vector3 v) => FrostWord.transform.position = v,
-            new Vector3(FrostWord.transform.position.x + 70 + UnityEngine.Random.Range(-15, 15), FrostWord.transform.position.y + 70 + UnityEngine.Random.Range(-15, 15), FrostWord.transform.position.z), 0.2f));
+            new Vector3(FrostWord.transform.position.x + 100 + UnityEngine.Random.Range(-15, 15), FrostWord.transform.position.y + 100 + UnityEngine.Random.Range(-15, 15), FrostWord.transform.position.z), 0.2f));
         sequence.Append(DOTween.To(() => FrostWord.color, (Color v) => FrostWord.color = v, new Color(1f, 1f, 1f, 1f), 0.2f).SetEase(Ease.OutQuart));
         sequence.Append(DOTween.To(() => FrostWord.color, (Color v) => FrostWord.color = v, new Color(1f, 1f, 1f, 0f), 0.3f).SetDelay(1f));
         sequence.AppendCallback(() => { DestroyWord(); });

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