From a531019511b98a2f3fadcce9c2ec87922ab9c9ea Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Wed, 18 Nov 2020 15:46:19 +0800 Subject: [PATCH] Merge branch 'master' of ssh://172.16.1.52:8091/GemBattle --- Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs | 15 ++++++++------- 1 files changed, 8 insertions(+), 7 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs b/Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs index 0563af3..5161321 100644 --- a/Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs +++ b/Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs @@ -132,7 +132,7 @@ /// </summary> protected float freezeBreathCallTime = 0; - protected float inFreezeBreath = 0; + protected float inFreezeBreath; protected float freezeBreathBackTimer = 0; @@ -405,22 +405,25 @@ if (processInt == (int)Mathf.Floor(FreezeBreath.ChargeTime)) { - inFreezeBreath = FreezeBreath.EffectTime; + inFreezeBreath = towerPtr.FreezeBreathCtrl.SkillTime; towerPtr.FreezeBreathProgressOffset = 0; towerPtr.PlayFreezeBreathEffect(true); towerPtr.FreezeBreathCtrl.ReleaseCount = 1; + towerPtr.FreezeBreathCtrl.PlayFreezeEffect(waveLineID); towerPtr.FreezeBreathCtrl.ReleaseFreeze(waveLineID, finalDamage, damager.alignmentProvider); } } else { inFreezeBreath -= Time.deltaTime; + int time = Mathf.FloorToInt(towerPtr.FreezeBreathCtrl.EffectTime / (towerPtr.FreezeBreathCtrl.DamageCount - 1) * 10); + int interval = Mathf.FloorToInt(inFreezeBreath * 10); + int offset = Mathf.FloorToInt(towerPtr.FreezeBreathCtrl.SkillTime * 10) - Mathf.FloorToInt(towerPtr.FreezeBreathCtrl.EffectTime * 10); - if (inFreezeBreath <= FreezeBreath.EffectTime / 2 && towerPtr.FreezeBreathCtrl.ReleaseCount != 2) + if (interval == time * (towerPtr.FreezeBreathCtrl.DamageCount - towerPtr.FreezeBreathCtrl.ReleaseCount - 1) + offset && towerPtr.FreezeBreathCtrl.ReleaseCount < towerPtr.FreezeBreathCtrl.DamageCount) { - towerPtr.FreezeBreathCtrl.ReleaseCount = 2; + ++towerPtr.FreezeBreathCtrl.ReleaseCount; towerPtr.FreezeBreathCtrl.ReleaseFreeze(waveLineID, finalDamage, damager.alignmentProvider); - return; } if (inFreezeBreath <= 0) @@ -429,8 +432,6 @@ freezeBreathCallTime = 0; towerPtr.FreezeBreathCtrl.SetProgress(0); towerPtr.PlayFreezeBreathEffect(false); - towerPtr.FreezeBreathCtrl.ReleaseCount = 3; - towerPtr.FreezeBreathCtrl.ReleaseFreeze(waveLineID, finalDamage, damager.alignmentProvider); } } } -- Gitblit v1.9.1