From a5666fce59f464fb9e0813adb4fc85260dd24bc3 Mon Sep 17 00:00:00 2001
From: wangguan <wangguan@kt007.com>
Date: Tue, 15 Dec 2020 21:15:43 +0800
Subject: [PATCH] SDK对接

---
 Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs |   14 +++++++-------
 1 files changed, 7 insertions(+), 7 deletions(-)

diff --git a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
index 4d5a9a3..0d2a1ed 100644
--- a/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
+++ b/Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
@@ -15,8 +15,8 @@
     bool isLogining;
     private JsonData loginData;
 
-    private Button repairBtn;//修复
-    private Button noticeBtn;//公告
+    //private Button repairBtn;//修复
+    //private Button noticeBtn;//公告
     private Button startBtn;//开始游戏
     private Slider progressSlider;//进度条
 
@@ -43,7 +43,7 @@
 
         isLogining = false;
 
-        repairBtn = transform.Find("Panel/RepairBtn").GetComponent<Button>();
+        //repairBtn = transform.Find("Panel/RepairBtn").GetComponent<Button>();
         startBtn = transform.Find("Panel/StartBtn").GetComponent<Button>();
 
         versionTxt = transform.Find("Panel/Version").GetComponent<Text>();
@@ -55,10 +55,10 @@
         startBtn.onClick.AddListener(OnClickLoginBtn);
         startBtn.gameObject.SetActive(true);
 
-        repairBtn.onClick.AddListener(() =>
-        {
-            OnClickResetBtn();
-        });
+        // repairBtn.onClick.AddListener(() =>
+        // {
+        //     OnClickResetBtn();
+        // });
 
         //transform.Find("Panel/Button (1)").GetComponent<Button>().onClick.AddListener(OnClickResetBtn);
 

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